tag:blogger.com,1999:blog-69190283938824719432024-03-19T04:40:47.766-04:00Quag KeepQuag Keep - Where Law & Chaos Do BattleWymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.comBlogger3586125tag:blogger.com,1999:blog-6919028393882471943.post-2282195119539300312024-03-19T04:39:00.004-04:002024-03-19T04:39:49.963-04:00 Guide to the Camarilla & Sabbat (Limited Edition) (1999) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsBaaPk6HrMrW3Y0xlOTBGSWj8rzopbd4E2FBXiOO638dDAYMEvHZcKjmtHN8y7zskhTs8mJNQBx4YY5-VpEAAWusSXxaWLXKp9Tt13_zDGlbfAQRbrUo583h-pnwp6YNUGTWNkFNYv8XkZcKaWCklWRG3oZCMa5DSo8W1mNbL_JPJ4xLP5qxIEkbsERE/s640/RPG%20Inventory%20Group%202%20228.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsBaaPk6HrMrW3Y0xlOTBGSWj8rzopbd4E2FBXiOO638dDAYMEvHZcKjmtHN8y7zskhTs8mJNQBx4YY5-VpEAAWusSXxaWLXKp9Tt13_zDGlbfAQRbrUo583h-pnwp6YNUGTWNkFNYv8XkZcKaWCklWRG3oZCMa5DSo8W1mNbL_JPJ4xLP5qxIEkbsERE/s320/RPG%20Inventory%20Group%202%20228.jpg" width="320" /></a></div>From the web:<p></p><p>This limited edition product consists of copies of Guide to the Camarilla and Guide to the Sabbat,
bound in black faux-leather, and marked in silver. On the cover of each
book is the symbol for the relevant organization (an ankh for the
Camarilla and an inverted ankh for the Sabbat). The books are collected
in a hardback slipcase, open along one edge, upon which the original
(standard edition) book covers are illustrated.<br /> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-62478860592958465952024-03-18T04:40:00.002-04:002024-03-18T04:41:10.596-04:00 GURPS Magic (1989) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGGyDp48osfl0xVR9-E771HJUxfAKC9JyiS6-BkaJ7CBEpF8mq5oTIqqpjiv7ntdFRZcPA5cdQ1MhHWbcCs1dzMF5sEOQfAH-Qm_N5dAfArqk2mRymry2F8XuWDvUcRvKGJml09ZHw1doh8uWfgOUFLf01s1lEwvY4uhreWmy8b5PM6z04UoBtl7YGB_I/s640/RPG%20Inventory%20Group%202%20227.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGGyDp48osfl0xVR9-E771HJUxfAKC9JyiS6-BkaJ7CBEpF8mq5oTIqqpjiv7ntdFRZcPA5cdQ1MhHWbcCs1dzMF5sEOQfAH-Qm_N5dAfArqk2mRymry2F8XuWDvUcRvKGJml09ZHw1doh8uWfgOUFLf01s1lEwvY4uhreWmy8b5PM6z04UoBtl7YGB_I/s320/RPG%20Inventory%20Group%202%20227.jpg" width="320" /></a></div>From the back of the book:<p></p>
<p>The World of Magic...</p>
<p>Sorcery, Thaumaturgy, The Black Art, Necromancy, Alchemy or the Great
Art - by any name, arcane knowledge brings great power to its
possessor... for good or for evil. This book is the complete guide to
magic for the <em>Generic Universal Role Playing System</em>.</p>
<p><em>GURPS Magic</em> presents a colorful, detailed magic system. But
it's much more. It is designed for easy modification... for the GM who
wants to create his own background, or set adventures in the world of
his favorite fantasy author. And it's flexible. Players can create any
sort of wizard character they choose, from eager apprentice to mad
hermit, from saintly healer to sinister necromancer.</p>
<p>This book is completely compatible with the magic rules in the <em>GURPS Basic Set</em>.
It amplifies the material there, as well as adding more than 300 new
spells! Also included are a complete system for improvisational magic,
optional rules for "inherent" magic abilities, special advantages and
disadvantages for mages, and a system to let the GM create his own
unique types of clerical magic.</p>
<p>If you're ready for a world of magic, it's in your hands...</p><p> </p><p>Subtitle: "A Tome of Mystic Secrets for Fantasy Roleplaying." <br /></p><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-47244806588651060882024-03-17T07:09:00.002-04:002024-03-17T07:09:39.614-04:00 Gamma World (5th Edition) (2000) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwgVnuhARF1AvCDhcYyMHh5h1C5ZkrgbOOERxFiGmzgwwacY9_PQgoqtLTB8GEjwZ3xRHuHMu_RXjnw2F9xx518wTfui5fKpoiqfilw0u0i7LU7E1iKItRcGqDr0ym-qWb-rpe5cgusha1_uLtQACjZ4K-EHrLPp7T6Tykt4Om18oz6KvuNxYnex0q8FA/s640/RPG%20Inventory%20Group%202%20226.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwgVnuhARF1AvCDhcYyMHh5h1C5ZkrgbOOERxFiGmzgwwacY9_PQgoqtLTB8GEjwZ3xRHuHMu_RXjnw2F9xx518wTfui5fKpoiqfilw0u0i7LU7E1iKItRcGqDr0ym-qWb-rpe5cgusha1_uLtQACjZ4K-EHrLPp7T6Tykt4Om18oz6KvuNxYnex0q8FA/s320/RPG%20Inventory%20Group%202%20226.jpg" width="320" /></a></div>A standalone Gamma World game using the Alternity system. <br /><br />From the back of the book:<p></p><div class="expandable-body"><article class="game-description-body ng-scope"><div class="ng-binding" itemprop="description">
<p>"Eight hundred years ago, everything went to hell. Cities vanished,
forests burned, and an entire civilization died in nuclear fire,
gene engineered plagues, and mutagenic poisons.</p>
<p>"Gamma Terra is what's left, a world blighted by radioactive deserts,
deadly ruins, and thousands of new and dangerous species armed and
armored with bizarre mutations and the wreckage of technology. Humanity
is no longer the master of the world.</p>
<p>"Strap on your sword and ready your blaster - it's time to brave the wild frontiers!"</p>
</div> </article> </div><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-72375483672447851052024-03-16T05:07:00.001-04:002024-03-16T05:07:11.298-04:00 Dark and Hidden Ways (1990) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLyan4YH6Z0y341EQQXcZds-3GoX3zryj_fc9eKQSYW4uOnVLEHSDuqpu701CkNXkZIcQ_ORZwThFYEQomPeSbKWhnWsOdnm3sNx9JtHGyFotmSqVahSTqYdY9KUtHKT9qVJ5ujFvB0sWfmP4xRuOLb2NS4TRt6WcNRd8hND4JyUkoQZy0FB8l2v_3FlI/s640/RPG%20Inventory%20Group%202%20225.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhLyan4YH6Z0y341EQQXcZds-3GoX3zryj_fc9eKQSYW4uOnVLEHSDuqpu701CkNXkZIcQ_ORZwThFYEQomPeSbKWhnWsOdnm3sNx9JtHGyFotmSqVahSTqYdY9KUtHKT9qVJ5ujFvB0sWfmP4xRuOLb2NS4TRt6WcNRd8hND4JyUkoQZy0FB8l2v_3FlI/s320/RPG%20Inventory%20Group%202%20225.jpg" width="320" /></a></div>From the web:<p></p><p>For immediate play with the Dungeoneer's Survival Guide. Down below the
surface of worlds are where the real challenges lie. Released as a
promotional set originally shrink wrapped together with the Dungeoneer's
Survival Guide and a slipcover.</p><p></p><p>An adventure bundled with the first edition Dungeoneer's Survival Guide in order to try and sell off remaining DSG stock during the second edition era.
<br />
<br />Contains several monster-centered encounters including dracolich and drow, mindflayers, goblins, pyrohydra and xorn, and more.<br /> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-50366026478976265422024-03-15T07:44:00.002-04:002024-03-15T07:44:30.786-04:00 Ghostbusters (1986) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC7JXNAXBJYaiWvsGbio-fDN2yTV64R9utetGjLQKUnBDcarQzQA9X_v8T2U44XeeuRkmgt7WM6TguhxTixPlInX5aVL6irOhyEt4-z0CosN_2d3KrL_JvpZdm0ccWr21Ybsfv7zKptyChEFfSJMtHctNYTRCETXOpz6gnikA5Md8DxJ_EP3Bf9CJbhYc/s640/RPG%20Inventory%20Group%202%20224.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhC7JXNAXBJYaiWvsGbio-fDN2yTV64R9utetGjLQKUnBDcarQzQA9X_v8T2U44XeeuRkmgt7WM6TguhxTixPlInX5aVL6irOhyEt4-z0CosN_2d3KrL_JvpZdm0ccWr21Ybsfv7zKptyChEFfSJMtHctNYTRCETXOpz6gnikA5Md8DxJ_EP3Bf9CJbhYc/s320/RPG%20Inventory%20Group%202%20224.jpg" width="320" /></a></div>From the web:<p></p><p></p><div class="expandable-body"> <article class="game-description-body ng-scope"> <div class="ng-binding" itemprop="description"><p>The
RPG based upon the very popular Ghostbusters movie. The box contains a
very light Training Manual for players, an Operations Manual for the GM.
various maps and plans, Ghostbusters permits, damage waivers, id cards
and badges, a bunch of d6 and a special Ghostbusters d6 and a couple of
introduction sheets How To Play and Typical Ten Minutes Of Play.</p>
<p>All the material is written in a light joking style, with the
Ghostbusters Venkman, Egon, Stantz and others chipping in with gags and
tips. Players need to accumulate Brownie points as part of their
missions. The GM's book has loads of hints on style and ideas for
missions.</p>
<p>The game uses WEG's d6 system, which basically involved rolling a lot
of d6, comfortable for normal people, a shock for RPGers at the time.
What, no d20?</p>
<p>The arrival of this RPG was eagerly awaited and the news that West
End Games (WEG) had beaten TSR to the license was significant in its
day. WEG had developed their own d6 system, and their focus on using
very simple rules helped them secure this coveted license and emerge as
the only strong competitor to the mighty TSR. At the time, the
Ghostbusters RPG was seen as proof that RPGs could be for anybody,
contrary to the heavy anti-D&D propoganda of the 80s.</p>
</div> </article> </div><p><br /> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-2098371393866877672024-03-14T04:44:00.000-04:002024-03-14T04:44:12.754-04:00 Mertwig's Maze (1988) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp-CPxwNEKSaXaqFMUyWznssZRepPkaSJrqqISZaZIz1JpPWlfZ_clKxJO3hX1qn0pGL-J8LDw_2HWcT9asGsuJ5j8bYTy_nIiyp6zlcgjMSWFgaGQ4gez6XpC3bebpJo9wcaEG7bokqvyLLr44xRKcaCL4If9yrzCfodeD1xLGcO2QHmJxyC2w_eiXQw/s640/RPG%20Inventory%20Group%202%20223.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp-CPxwNEKSaXaqFMUyWznssZRepPkaSJrqqISZaZIz1JpPWlfZ_clKxJO3hX1qn0pGL-J8LDw_2HWcT9asGsuJ5j8bYTy_nIiyp6zlcgjMSWFgaGQ4gez6XpC3bebpJo9wcaEG7bokqvyLLr44xRKcaCL4If9yrzCfodeD1xLGcO2QHmJxyC2w_eiXQw/s320/RPG%20Inventory%20Group%202%20223.jpg" width="320" /></a></div>From the back of the folio:<p></p><div class="expandable-body"><article class="game-description-body ng-scope"><div class="ng-binding">
<p>Wise and beloved King Mertwig lays dying. His only children, a twin
boy and girl, were stolen by gypsies long ago when they were still
babies. Mertwig, desperate that his kingdom not fall into evil hands,
announces a contest: Anyone who can present to him a Royal Treasure and a
Royal Birthmark will be named heir!</p>
<p>But treasures (not to mention birthmarks) are not exactly easy to
find. And after a would-be Royal Heir tracks them both down, he (or
she) must present them to King Mertwig - and that requires braving the
dangers of <strong>Mertwig's Maze!</strong></p>
<p>The<strong> Mertwig's Maze</strong> game is a lighthearted fantasy
boardgame from Tom Wham, designer of numerous games published in Dragon
magazine, including the classic Snit Smashing and Snit's Revenge. In
the Mertwig's Maze game, you are the would-be heir to Mertwig's throne!
Can you complete your quest, get past the Mystic Musk Ox in Mertwig's
Maze, and reach the finish before the other players? More importantly,
can you claim the throne before Mertwig passes on and the kingdom falls
into the clutches of evil?</p>
<p>The <strong>Mertwig's Maze </strong>game contains a large game map,
eight smaller maps, full-color counters, and hundreds of cards depicting
hirelings, magical items, arms and armor, and random events to aid your
quest - or hinder your opponents'! <strong>Mertwig's Maze</strong> game can be played by two or more players, and is recommended for ages 10 and up.</p>
</div> </article> </div><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-41873347512219782032024-03-13T04:08:00.001-04:002024-03-13T04:08:28.846-04:00FR9: The Bloodstone Lands (1989) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOInnVPQOsvmkTMXnk4RL06IRtSc3KIEstk2JCqj4QqrTK7IirEjLs2ulM_QnDcMjTHtfzcvCxiPaQnylES2_PEFHSKVsu8rzoJi9Ij3eBJy43VF5431llBw8nG2PpULs8Xemo6QbHl_BimWbmZPd111jq0u45c5UbhlE_CkFXe09M4XYMFLkFofnK_fc/s640/RPG%20Inventory%20Group%202%20222.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOInnVPQOsvmkTMXnk4RL06IRtSc3KIEstk2JCqj4QqrTK7IirEjLs2ulM_QnDcMjTHtfzcvCxiPaQnylES2_PEFHSKVsu8rzoJi9Ij3eBJy43VF5431llBw8nG2PpULs8Xemo6QbHl_BimWbmZPd111jq0u45c5UbhlE_CkFXe09M4XYMFLkFofnK_fc/s320/RPG%20Inventory%20Group%202%20222.jpg" width="320" /></a></div>From the back of the book:<p></p><p></p><p>Setting for the Icewind Dales trilogy of novels (The Crystal Shard,
Streams of Silver, and the upcoming Halfling's Gem), and the H-series of
adventure modules which culminated in a battle with Orcus himself, the
Bloodstone Lands are one of the wildest areas of the Forgotten Realms.</p>
<p>In this sourcebook, the author of the Icewind Dales trilogy explores
this frozen region. Presented for players and DMs alike are people,
places, and events that shaped the Bloodstone Lands - the political
movers and shakers who carved their own brand of civilization from rocks
and ice. In addition to this insider information, there are 10 new
adventure scenario suggestions for all levels of play, from beginner to
advanced, allowing campaigning in the Bloodstone Lands to continue long
after exploring the mines and conquering Orcus.</p>
<p>Prepare then to enter the barbaric kingdoms of Vaasa and Damara - the Bloodstone Lands.</p><p><br /> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-14555872863160552952024-03-12T04:58:00.002-04:002024-03-12T04:58:35.054-04:00HHQ8: Cleric's Challenge II (1995) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhS0fnfNgT_LxYhos5CkzvcG5ABV3OPzm0I2pkKinZgdHiWX8vgm1Ems7vaYJDwa4YrJ8mlqESGDzQAw1j3GmndLh5TmbfRo5Co1oPJDjJZiEIzGBeJVJay0u1b62q4qUkTDmejDArOtHGkShaXvZhklilzbiwKaR5Gs0zklk3D6p3rA7ukP-eSN4rOX70/s640/RPG%20Inventory%20Group%202%20221.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhS0fnfNgT_LxYhos5CkzvcG5ABV3OPzm0I2pkKinZgdHiWX8vgm1Ems7vaYJDwa4YrJ8mlqESGDzQAw1j3GmndLh5TmbfRo5Co1oPJDjJZiEIzGBeJVJay0u1b62q4qUkTDmejDArOtHGkShaXvZhklilzbiwKaR5Gs0zklk3D6p3rA7ukP-eSN4rOX70/s320/RPG%20Inventory%20Group%202%20221.jpg" width="320" /></a></div>From the web:<p></p><p></p><div class="expandable-body"> <article class="game-description-body ng-scope"> <div class="ng-binding" itemprop="description"><p>Something evil is stalking the parish of Barlox.</p>
<p>Ten years ago, the village's temple burned to the ground and the
parish priest disappeared. The temple has since been rebuilt, but life
has not returned to normal. A current of fear and discontent now ripples
beneath the surface of this once sleepy wine-making community. Old
rivalries have turned bitter, and unwittingly unleashed a force of
ancient corruption.</p>
<p>Cleric's Challenge II is a special ONE-ON-ONE ADVANCED DUNGEONS &
DRAGONS adventure designed for a Dungeon Master and one player
character cleric of 4th to 6th level. It is the eighth in a series of
independant adventures focusing on an individual character of a specific
class.</p>
</div> </article> </div><p><br /> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-64235609588426191232024-03-11T04:29:00.002-04:002024-03-11T04:29:49.639-04:00 Star Frontiers (1980) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxcB_tjudaTkT6YUzOEUhF0s0naPIIrPod5wI4JPBRgR8Cn2RhiZbMJl7U6E9ZTCjX7XoNW36n9Z6H4wxy3VL4gbpFC7_WDqrVL50GaAy3YTfR9XIWJSdSRiR3-DfA4bQfbMNyhOOKTjcNXibzYGkoGV2Yj-wTxjFOeFsbZD9zuYJHEwhUyCPelZVulmY/s640/RPG%20Inventory%20Group%202%20220.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxcB_tjudaTkT6YUzOEUhF0s0naPIIrPod5wI4JPBRgR8Cn2RhiZbMJl7U6E9ZTCjX7XoNW36n9Z6H4wxy3VL4gbpFC7_WDqrVL50GaAy3YTfR9XIWJSdSRiR3-DfA4bQfbMNyhOOKTjcNXibzYGkoGV2Yj-wTxjFOeFsbZD9zuYJHEwhUyCPelZVulmY/s320/RPG%20Inventory%20Group%202%20220.jpg" width="320" /></a></div>From the web:<p></p><p>This boxed set is the base set for the Star Frontiers system by TSR Inc.
The original box set was blue and a couple years later they released
the Star Frontiers - Alpha Dawn set which was the very same as the
original boxed set - just renamed after a number of expansions and
modules started to arrive on the scene from TSR. The primary difference
is the covers - which were magenta instead of blue. Even the copyright
notices on the insides of the booklets (original blue and new magenta)
were the same.</p><p></p><p>Star Frontiers is TSRs early foray into the realm of Science Fiction
RPGs. It was a system different than D&D in many important ways -
first there was no leveling of characters... you are given a set number
of hit (health) points and there was no increase as the adventures
progressed. Experience was used to buy skills - a nice simple skill
system where each skill you bought/earned could be advanced from level 1
(beginner) to level 6 (expert). As such, you could be a techie - taking
Computer Skill (lv 1-6), Technician Skill (lv 1-6), etc. Or you could
be doctor - taking Medical (lv 1-6). There were, of course, skills to
increase your proficiency with weapons, driving vehicles, etc.</p>
<p>The boxed set had two rule sets - a basic rule set which was,
admittedly, fairly simple but enough to get you into the game. The
Expanded Rules is where things really pick up. There are four playable
races in the game: Dralasite, Humans, Vrusk, and Yazirian - they have
come together to form a United Planetary Federation (shades of Star
Trek).</p>
<p>The game runs on percentile dice - two d10s are rolled to produce a
number between 1 and 100. This is used for almost all checks in the game
- including combat. Damage is also done using one or more d10 dice.
The box sets came with plastic d10 dice which you filled in with a white
crayon (also included).</p>
<p>Star Frontiers saw two major publications of box sets - though they
were essentially identical except for the cover artwork. There were a
number of high-quality adventure modules as well.</p><p><br /> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-84663869276052668982024-03-10T05:48:00.002-04:002024-03-10T05:48:12.894-04:00HHQ7: Thief's Challenge II: Beacon Point (1995) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrJV0HJdvwCGEd-buFQpuVFV1lQFVcdZsJnxSxosU2goVAj_PGMyThyphenhyphenPGZq5K4LC4_dYejedHk_OVQt2aMsv4gbQvQLlHataBTS-Nh1YE3sc7KkbiBhM9pgr3xL9vII7QeSi3R0UfIu0piwErqGaFxQN1R9s3vDvVa0QpvzGIcel1BAfrVWuKwnGaBXqY/s640/RPG%20Inventory%20Group%202%20219.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrJV0HJdvwCGEd-buFQpuVFV1lQFVcdZsJnxSxosU2goVAj_PGMyThyphenhyphenPGZq5K4LC4_dYejedHk_OVQt2aMsv4gbQvQLlHataBTS-Nh1YE3sc7KkbiBhM9pgr3xL9vII7QeSi3R0UfIu0piwErqGaFxQN1R9s3vDvVa0QpvzGIcel1BAfrVWuKwnGaBXqY/s320/RPG%20Inventory%20Group%202%20219.jpg" width="320" /></a></div>From the web:<p></p><p></p><div class="expandable-body"> <article class="game-description-body ng-scope"> <div class="ng-binding" itemprop="description"><p>Looking
for oppurtunity and fresh pickings, a rogue hops a ship for new lands,
only to leap from the frying pan into the fire. The ship is attacked on
the high seas by a band of blood-thirsty pirates, and the rogue washes
up on the Isle of Beacon Point...right at the center of the pirate's
sphere of influence. Can this single character stay alive with no more
than wits and hard-earned thieving skills, escape the island, and
possibly even bring down the pirates?</p>
<p>Thief's Challenge II: Beacon Point is a special ONE-ON-ONE ADVANCED
DUNGEONS & DRAGONS adventure designed for a Dungeon Master and one
player character thief of levels 4 to 6. It is the seventh in a series
of independent adventures focusing on an individual character of a
specific class.</p>
</div> </article> </div><p><br /> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-5294850632298479342024-03-09T04:50:00.002-05:002024-03-09T04:50:18.870-05:00 The Sword of the Dales (1995) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmFFmDc8c9aVtYVeT-vsuxTzkdzUBduUKzD99CmgKtFTQbT2_xUwHBDQ2X8GFNyXupryfUhpbYTkbBFVbpxXT2EZJfCx63w4WgFsMBJvwgfWx49JtDhGpnmAT_KpRYZ-HqpZ4c_yAXn03-AzLkbbKxNBrxF1NCHGUyMLFG7d7om5PIbjbdM43o7W7KDSw/s640/RPG%20Inventory%20Group%202%20218.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmFFmDc8c9aVtYVeT-vsuxTzkdzUBduUKzD99CmgKtFTQbT2_xUwHBDQ2X8GFNyXupryfUhpbYTkbBFVbpxXT2EZJfCx63w4WgFsMBJvwgfWx49JtDhGpnmAT_KpRYZ-HqpZ4c_yAXn03-AzLkbbKxNBrxF1NCHGUyMLFG7d7om5PIbjbdM43o7W7KDSw/s320/RPG%20Inventory%20Group%202%20218.jpg" width="320" /></a></div>From the back of the book:<p></p><p></p><p>The Sword of the Dales, an icon of the Dalelands symbolizing the
unity and strength of the people, has reappeared! Created by Shraevyn
the weapons-mage hundreds of years ago, the lost sword had become
nothing more than a fantastic children's tale - until now.</p>
<p>A group of warriors led by Randal Morn, rightful ruler of Daggerdale,
rushed to the swords resting place to recover it, but dark forces
awaited them, and Randal and his men fell to an ambush. Only one man
escaped, yet he brought with him the hope that Randal Morn yet lives.
Resolved to rescue his leader, that lone survivor turned to the great
Elminster of Shadowdale for aid. But Elminster is gone, off
plane-hopping while the fate of Daggerdale hangs in the balance.</p>
<p>Hence, it is up to Lhaeo, scribe to the old mage, to find a group of
heroes who have mettle enough to face down the menace which claimed
Randal Morn and his hearty followers...</p><p><br /> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-33266796669732995632024-03-08T04:37:00.001-05:002024-03-08T04:37:06.449-05:00 A Portal to Adventure: People, Places & Things (1992) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJeUNETtEuFSRUsq24TfM0v1yUMRA0Y9PJJWgEAJMqyjP48B_lxDmgXjBB1Zt9RZ22xosORhZzFxf1jlL1RokvXzG7xiAJ7FmZiZnoJCIsgXWSifcmRaWdaMyGrSYQRlbRlW36rGMrujpcl5FlZR7PN3Ttqid99c0JUr2-565gIsfHvPUYDqc4u6bFFdU/s640/RPG%20Inventory%20Group%202%20217.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJeUNETtEuFSRUsq24TfM0v1yUMRA0Y9PJJWgEAJMqyjP48B_lxDmgXjBB1Zt9RZ22xosORhZzFxf1jlL1RokvXzG7xiAJ7FmZiZnoJCIsgXWSifcmRaWdaMyGrSYQRlbRlW36rGMrujpcl5FlZR7PN3Ttqid99c0JUr2-565gIsfHvPUYDqc4u6bFFdU/s320/RPG%20Inventory%20Group%202%20217.jpg" width="320" /></a></div>From the web:<p></p><p></p><div class="expandable-body"> <article class="game-description-body ng-scope"> <div class="ng-binding" itemprop="description"><p><em>Wouldn't you know it<br /></em><br />
You spent hours preparing for a session only to have your players decide
they want to explore an area you didn't flesh out. There you sit with a
really great dungeon while the characters wander into some stable in
the neighboring town or a cave you forgot you put on the map.<br /><br />All those hours of preparation, and here you are winging it.</p>
<p>Help is on the way!<br /><br />A Portal to adventure is a sourcebook that supplies the Game Master with
people, places and things to fill in the gaps of his campaign. Don't
settle for "generic" filler - every encounter is special with enough
character and detail to satisfy the most demanding gamers.<em></em></p>
<p>This book is split into four chapters: People, City Locations,
Wilderness Sites and Magic Items. Within these chapters, people, places
or things are described that are meant to be inserted into any campaign.
About three to four pages are used to describe each person or place,
while magic items are described in a few paragraphs.</p>
<p>Though the book is meant for use with Advanced Dungeons & Dragons, it uses a slightly different terminology than AD&D.</p>
</div> </article> </div><p><br /> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-27620830912758739212024-03-07T04:21:00.003-05:002024-03-07T04:21:31.919-05:00 Atlas of the Dragonlance World (1987) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiukqkU4vf4SuSe_6Mjdc74LcgQS8kZeAuFoekAPpF6Od1P-bgPVYAulqtcMPm9PJeqCmxwrVppkSNvkvfkzoNk7NWKOcg1SF_W_t5n_f9RcZWlp7ui_UC9GzLsCCkJvj-_2-oVY_OKRj0IFrMsMxgqB8phgyEfiGbFewhkdlCC7fMvY-8hQiuzjuNLTqM/s640/RPG%20Inventory%20Group%202%20216.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiukqkU4vf4SuSe_6Mjdc74LcgQS8kZeAuFoekAPpF6Od1P-bgPVYAulqtcMPm9PJeqCmxwrVppkSNvkvfkzoNk7NWKOcg1SF_W_t5n_f9RcZWlp7ui_UC9GzLsCCkJvj-_2-oVY_OKRj0IFrMsMxgqB8phgyEfiGbFewhkdlCC7fMvY-8hQiuzjuNLTqM/s320/RPG%20Inventory%20Group%202%20216.jpg" width="320" /></a></div>From back cover:<p></p><div class="expandable-body"><article class="game-description-body ng-scope"><div class="ng-binding" itemprop="description">
<p>Krynn... Enter the spell-binding world of the Dragonlance Saga with this volume of beautifully rendered maps.</p>
<p>Accompany the Heroes of the Lance on their epic travels across Krynn
in this magnificently illustrated volume. Behold the beauty of the King
Priest's Hall of Audience in the Temple of Istar. Smell Raistlin's herbs
as you wander the hallways of the Tower of High Sorcery at Palanthas.
Become hopelessly lost in the thirty-five levels of Mount Nevermind.</p>
</div> </article> </div><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-34106557361352421522024-03-06T04:59:00.002-05:002024-03-06T05:00:35.626-05:00 Kidnapped - RPGA (1998) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqbYVAj-dAJ9bFmVz5ixKWDWMQIPtERkSasImwpV3jL-h5FJOSFWNftp83f3mQMRNgeVhf6ww5jxfZAo92P66lHIbdIoecxsx8GzmXT3e3dJMNdRvVZHxIWoHcpIq-c5RZCTR9G_6rw6Yz7SqfJk0aLR19FZGcbO7DJhUCj6v1jyzGr5emTGIQ7LQge3w/s640/RPG%20Inventory%20Group%202%20215.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqbYVAj-dAJ9bFmVz5ixKWDWMQIPtERkSasImwpV3jL-h5FJOSFWNftp83f3mQMRNgeVhf6ww5jxfZAo92P66lHIbdIoecxsx8GzmXT3e3dJMNdRvVZHxIWoHcpIq-c5RZCTR9G_6rw6Yz7SqfJk0aLR19FZGcbO7DJhUCj6v1jyzGr5emTGIQ7LQge3w/s320/RPG%20Inventory%20Group%202%20215.jpg" width="320" /></a></div>From the back of the book:<p></p><div class="expandable-body"><article class="game-description-body ng-scope"><div class="ng-binding" itemprop="description"><p>
Ruthless kidnappers have abducted the eight-year-old son of Reverend
Judge Hykros Allumen, Ravens Bluff's reigning high priest of Tyr. You
have been entrusted with the task of delivering the ransom--500,000 gp
worth of platinum, magic, and jewels. Can you see it safely past all the
greedy bandits trying to intercept you and take the treasure for
themselves? And if you do, can you trust the kidnappers to return the
stolen child? A tale of trust, betrayal, and revenge.</p>
<p>This classic tournament has been revised for use with the new City of
Ravens Bluff sourcebook. It is adaptable for use in any low-level,
mid-level, or high-level campaign.</p>
</div> </article> </div><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-5077935550523091062024-03-05T04:01:00.000-05:002024-03-05T04:01:55.446-05:00LC5: A Player's Guide to the Living City Campaign (1996) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4OGBX53LsluGvZTyGHJ-tJBdEAXizaEQK2PdfImFMLIwcT28qHX_UnA8T3kTi0bjHfZyrC3VsiYC28_TkZIRTyvkHtT5tzbcOLTbQPlrn36MQMQWgj1247BQhg5B8XRQwL2PHLxJaiTdoq9690MKKsCZxrXUbeLO8ReUADWrHaJAOTrmI1URbOwGL_gk/s640/RPG%20Inventory%20Group%202%20214.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4OGBX53LsluGvZTyGHJ-tJBdEAXizaEQK2PdfImFMLIwcT28qHX_UnA8T3kTi0bjHfZyrC3VsiYC28_TkZIRTyvkHtT5tzbcOLTbQPlrn36MQMQWgj1247BQhg5B8XRQwL2PHLxJaiTdoq9690MKKsCZxrXUbeLO8ReUADWrHaJAOTrmI1URbOwGL_gk/s320/RPG%20Inventory%20Group%202%20214.jpg" width="320" /></a></div>From the web:<p></p><p>This is an RPGA release designed as an introduction to the Living City
campaign. Although it isn't labelled as part of the LC series, it
appeared as LC5 in some TSR stock lists.<br /> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-31122887123497769552024-03-04T04:01:00.002-05:002024-03-04T04:01:53.967-05:00Vampire the Masquerade Storytellers Screen<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsOSwBg7nL9z0dpJuPeJd7_Z5DhPSjrQSs4avpt0oQ8IgevsyjWyvvTaRlpFTXcHOdv6iJEFS-zmSTNeJKIco6EZZX693ENU2mB8-JbXl34neice2WEjZ5wVlC2_-EzadDFlNu4DySrxw9qI2l8LYgWE4vcbQi8VpvKK1JyWAs5nslnqU2fRRJ3V-B2zw/s640/RPG%20Inventory%20Group%202%20213.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsOSwBg7nL9z0dpJuPeJd7_Z5DhPSjrQSs4avpt0oQ8IgevsyjWyvvTaRlpFTXcHOdv6iJEFS-zmSTNeJKIco6EZZX693ENU2mB8-JbXl34neice2WEjZ5wVlC2_-EzadDFlNu4DySrxw9qI2l8LYgWE4vcbQi8VpvKK1JyWAs5nslnqU2fRRJ3V-B2zw/s320/RPG%20Inventory%20Group%202%20213.jpg" width="320" /></a></div><br /> <p></p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-54850427847734700962024-03-03T03:54:00.001-05:002024-03-03T03:54:03.958-05:00 Acute Paranoia (1986) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSw4U37t76q2wcy-IP_QNuKfgofKItn09qzCo3oDboF0EAzX_FUaRM-cSslgrRDVXkkAweRSrv0bLBk0Hm9vwMVIID8a760vgKUTZV1A6YIHLk7HnG7jdiAu997JBdpXkGM3e3h8vLl5jeVk3UO1VVwWD6UNFaG_nHcHImk6RYJorHaN-9I-1qPYs39Wc/s640/RPG%20Inventory%20Group%202%20212.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSw4U37t76q2wcy-IP_QNuKfgofKItn09qzCo3oDboF0EAzX_FUaRM-cSslgrRDVXkkAweRSrv0bLBk0Hm9vwMVIID8a760vgKUTZV1A6YIHLk7HnG7jdiAu997JBdpXkGM3e3h8vLl5jeVk3UO1VVwWD6UNFaG_nHcHImk6RYJorHaN-9I-1qPYs39Wc/s320/RPG%20Inventory%20Group%202%20212.jpg" width="320" /></a></div>From back of book:<p></p>
<p>New Rules to Ignore!<br />
New Secret Societies!<br />
Bots as Player Characters!<br />
Psychological Tests!</p><p> From the web:</p><p>Acute Paranoia is an anthology of articles mainly for gamemasters designed to give them extra material to add to their Paranoia campaign. Material includes
</p>
<ul><li>A series of psychological tests that will damage the sanity of the Troubleshooters</li><li>Using the Troubleshooters as laboratory mice</li><li>New secret societies</li><li>"Playing Robots", an article for the players on how to create and run robot characters</li><li>Ten adventure ideas</li><li>"Me and My Shadow, Mark IV", a full-length adventure</li><li>Four shorter adventures: "Botbusters", "Warriors of the Night Cycle", and "The Harder They Clone"</li></ul><p> </p><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-2299346312718056612024-03-02T04:48:00.001-05:002024-03-02T04:48:03.296-05:00 The Return of Randal Morn (1995) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsCXY-DV_kZuJCpzxiWYkPYMBDp3V_6yIolcZS2Ki8Hu4aW42IHbu0HUNFM9kH8SFEQJAevHCENFfcf09i5jf7t02jMBjC-294jjpqhqd0hn3E7HNJa-TmygTZrbizRMFsNXOVdOsJpxJ-oxipA4g-47lSeLd1GsJItPLYRo6v4nL1wIHT8DRXosWQVKM/s640/RPG%20Inventory%20Group%202%20211.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsCXY-DV_kZuJCpzxiWYkPYMBDp3V_6yIolcZS2Ki8Hu4aW42IHbu0HUNFM9kH8SFEQJAevHCENFfcf09i5jf7t02jMBjC-294jjpqhqd0hn3E7HNJa-TmygTZrbizRMFsNXOVdOsJpxJ-oxipA4g-47lSeLd1GsJItPLYRo6v4nL1wIHT8DRXosWQVKM/s320/RPG%20Inventory%20Group%202%20211.jpg" width="320" /></a></div>From the back of the book:<p></p><div class="expandable-body"><article class="game-description-body ng-scope"><div class="ng-binding" itemprop="description"><p>
In part one of the Randal Morn trilogy, The Sword of the Dales, the
legendary leader of Daggerdale, Randal Morn, was captured by unknown
assailants as he sought to regain the great weapon for which the
adventure was named. A stalwart band of young and enthusiastic heroes
was recruited to ride to his aid, yet all they recovered was the Sword
itself and a message: "Seek me in the Spiderhaunt Wood." In the second
part of the trilogy, The Secret of Spiderhaunt, those same adventurers
found Randal and freed him briefly, yet he was almost as quickly torn
from their grasp by an agent of the evil Zhentarim, seeking to end the
threat of Randal Morn's return to power.</p>
<p>In this final episode, the heroes must follow the kidnapper's trail
and rescue Randal Morn before the Zhentarim finish interrogating him and
the axe falls upon his neck. Armed with the Sword of the Dales and
aided by a powerful magical spirit that lives within the weapon, the
heroes must march into the heart of Zhent-occupied Dagger Falls, free
Randal Morn, and save the city from utter destruction. The job is
dangerous--perhaps more than the heroes can handle--yet those who would
live in songs and legend cannot concern themselves with living to a ripe
old age!</p>
<p>This is the final part of a trilogy of modules that began with The Sword of The Dales and The Secret of Spiderhaunt.</p>
</div> </article> </div><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-77177869003987188522024-03-01T03:48:00.003-05:002024-03-01T03:48:43.407-05:00ALQ1: Golden Voyages (1992) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKKJNgRLyce3NGoF-7YKMAnRIBxaY1-xeEyNdbKf_U-hkiT5PlcNeOahDNEjagborUXOddt6VFtuzqD9PomWBJguxtLr85sT9iNRYLO_z9ZWIn8F7a6O2YKODPL3gpsRPqC92AhYsRJGN_dDVF9nmfm1xzMxQsh0E3H5DRdWh3Ie0sAMJY3cAj3rbAU-Y/s640/RPG%20Inventory%20Group%202%20210.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKKJNgRLyce3NGoF-7YKMAnRIBxaY1-xeEyNdbKf_U-hkiT5PlcNeOahDNEjagborUXOddt6VFtuzqD9PomWBJguxtLr85sT9iNRYLO_z9ZWIn8F7a6O2YKODPL3gpsRPqC92AhYsRJGN_dDVF9nmfm1xzMxQsh0E3H5DRdWh3Ie0sAMJY3cAj3rbAU-Y/s320/RPG%20Inventory%20Group%202%20210.jpg" width="320" /></a></div>From the back cover:<p></p><div class="expandable-body"><article class="game-description-body ng-scope"><div class="ng-binding" itemprop="description">
<p>Who among you dares to challenge the high seas?</p>
<p>Inspired by the tales of Sinbad, Golden Voyages provides the source
material and adventures needed to run a mini-campaign on the Crowded
Sea. Detailed backgrounds, perilous locations, and wondrous NPCs
populate the enchanted seas. Player characters will discover wildly
different adventures as they sail from place to place.</p>
<p>Golden Voyages includes: six booklets filled with mini-adventures, an
overall framing adventure, expanded rules on ships and sailing, details
and background concerning topography, tribes, and new locations, and
plenty of maps and player handouts; a custom DM screen for use in all
AL-QADIM games; and a poster map of the Crowded Sea.</p>
<p>Recommended for use with the Arabian Adventures rulebook.</p>
</div> </article> </div><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-54267754139150531482024-02-29T05:20:00.001-05:002024-02-29T05:20:21.523-05:00OA5: Mad Monkey vs the Dragon Claw (1988) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEETq77pwo7YQzCML3qlm3UtxHyI3Z_KwBpxDzEjHwxBTjVGX-OXIcL6jNkN0StGG4XVz6taij25gE0vG1moCqnwwEeWln16yklSkKQTickgjEKMAAqBmtVjyYwoTK6nYJvdO0BU1d4-R8lpPE03sJsfEcubjaCiMFK5BfSzDM0ydh517dBzTAfSOiSgs/s640/RPG%20Inventory%20Group%202%20209.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEETq77pwo7YQzCML3qlm3UtxHyI3Z_KwBpxDzEjHwxBTjVGX-OXIcL6jNkN0StGG4XVz6taij25gE0vG1moCqnwwEeWln16yklSkKQTickgjEKMAAqBmtVjyYwoTK6nYJvdO0BU1d4-R8lpPE03sJsfEcubjaCiMFK5BfSzDM0ydh517dBzTAfSOiSgs/s320/RPG%20Inventory%20Group%202%20209.jpg" width="320" /></a></div>An Oriental Adventure as part of the Forgotten Realms campaign.<p></p><div class="expandable-body"><article class="game-description-body ng-scope"><div class="ng-binding" itemprop="description">
<p>From the back of the book:</p>
<p>Kara-Tur The Eastern Realms</p>
<p>The followers of the many gods of Kara-Tur have always fought, to
prove the superiority of their martial discipline and the greater wisdom
of their deities. The strict hierarchy of the gods is now threatened by
the sudden prominence of the followers of the Dragon Claw, a new and
deadly school of martial arts that threatens to destroy all other
schools. The players, recruited by a mysterious old monk with a bizarre
fighting style, must find out what's behind the emergence of the Dragon
claw and put a stop to it.</p>
<p>Mad Monkey vs the Dragon Claw will take the players across the entire
country of T'u Lung, from the mouth of the great river Fenghsintzu to
its headwaters, where they must deal with the legendary Cult of the
Black Leopard-all in the name of the Mad Monkey.</p>
<p>Mad Monkey vs the Dragon Claw is a scenario for the ORIENTAL
ADVENTURES supplement for the AD&D game. It is set in KARA-TUR, the
oriental world in the Forgotten Realms. Mad Monkey vs the Dragon Claw
is designed for five to eight characters of Levels 6-9.</p>
</div> </article> </div><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-71984712124199762122024-02-28T04:45:00.000-05:002024-02-28T04:45:20.904-05:00Judges Guild - The Caverns of Thracia (1979) (Fourth Printing)<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqzmLk03KRH8cbfMYuYn22Dinp4hiWQTaO4SyKNDtSQHc65xA5-yfUjkG3hLYUSaCUb7XUCmXhyphenhyphendBnH3R05t0QdCfCVYkyeLZLa21cKHjcNB_fYY4MwZQ7v7j4Zb08pMQIcbiRhQHec2d3Sb1ObIaVvLwRLtdKsolk7CEUgW2GEG30nJN8GgauDU9yjQI/s640/RPG%20Inventory%20Group%202%20208.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgqzmLk03KRH8cbfMYuYn22Dinp4hiWQTaO4SyKNDtSQHc65xA5-yfUjkG3hLYUSaCUb7XUCmXhyphenhyphendBnH3R05t0QdCfCVYkyeLZLa21cKHjcNB_fYY4MwZQ7v7j4Zb08pMQIcbiRhQHec2d3Sb1ObIaVvLwRLtdKsolk7CEUgW2GEG30nJN8GgauDU9yjQI/s320/RPG%20Inventory%20Group%202%20208.jpg" width="320" /></a></div>From the back cover:<p></p>
<p><em>They</em> Have Been Waiting.</p>
<p>For over a thousand years the things that lurk beneath the waters,
skulk in the darkness and lie hungrily in dank crypts have been patient,
while all around them men and monsters bicker amongst themselves, bold
enough to traverse the dark caverns' depths, but afraid or perhaps wise
enough to leave the forgotten vaults and hidden passages alone.</p>
<p>And still, <em>they</em> wait, undisturbed. <em>They</em> are waiting for you!</p><p> </p><p>From the web:</p><p>This module is billed as an official dungeon approved for <em>Dungeons and Dragons</em>.
It contains over 100 detailed room descriptions on four levels. The
module may be played by characters of level one and up and the
expectation is that players will flee from the darker terrors within if
they are unready to face them.</p><p> A scenario designed to accommodate characters of the 1st and higher
levels. Some segments of the adventure will be a pushover for low-level
groups, while other areas may send great lords and patriarchs ducking
for cover. The dungeon complex has four main levels and one minor level,
plus a legendary lost city. The local monsters are aware of each other
and will usually work together to destroy an adventuring party. The
booklet includes guidelines for random encounters, the lost city, and
much more. Forgotten temples, lost underground citadels and wily
beast-men. Rescue the slaves and take the Minotaur king's loot. <br /></p><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-71910084241136251732024-02-27T04:33:00.003-05:002024-02-27T04:33:58.776-05:00ALQ3: A Dozen and One Adventures (1993) <div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdZIH8CJpw9QuqqtncNinPngRy5j4B420ydsB8eGAsTD6ZDS1BTKtqOsoFNZ8440wMJ6O81V9ZN6MGy8Pu93Ah6EP2KhkPVEC9uDpASWq-SLE_D0TV6Ia21KsbqEGNqgEEa-QehP7pGCeS3kYWbx0LHKErc2rE73E8Ut2DzOhMONYooRzaxKHAkPvBsL4/s640/RPG%20Inventory%20Group%202%20207.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdZIH8CJpw9QuqqtncNinPngRy5j4B420ydsB8eGAsTD6ZDS1BTKtqOsoFNZ8440wMJ6O81V9ZN6MGy8Pu93Ah6EP2KhkPVEC9uDpASWq-SLE_D0TV6Ia21KsbqEGNqgEEa-QehP7pGCeS3kYWbx0LHKErc2rE73E8Ut2DzOhMONYooRzaxKHAkPvBsL4/s320/RPG%20Inventory%20Group%202%20207.jpg" width="320" /></a></div><div class="expandable-body">From the back cover:<article class="game-description-body ng-scope"><div class="ng-binding" itemprop="description">
<p>High Adventure is Your Companion Throughout the Land of Fate!</p>
<p>There is no escaping Fate in the world of Zakhara, home of caliphs
and favored land of the genies. And the Fate of brave adventurers is to
travel the wide realms, vanquishing the unrighteous and protecting the
meek.</p>
<p>A Dozen and One Adventures leads the characters from bustling Muluk,
City of Kings, to the mysterious citadel of flame, and many points
between. They may meet the king who never died, the fish-people of the
Great Sea, and other wonders too amazing to mention.</p>
<p>This adventure sourcebox contains a 64-page booklet of 13 adventures,
a 32-page campaign guide describing Muluk, the northern lands, and
several new magical items, a poster map of Muluk and Krak al-Niraan, six
map cards, and four MC insert pages featuring NPCs.</p>
<p>Recommended for use with the Arabian Adventures rulebook.</p>
</div> </article> </div><p><br /> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-71689370568647408502024-02-26T04:00:00.001-05:002024-02-26T04:00:16.895-05:00 Character Sheets (2000) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0IL5Sw0DMNHC5jWvWN3_HjlPMKOQP6gi3i2-ARcK6H364_LYzy3aoKXx8SQA5IVQJwkm-RldqUUZVgk87_ieU3xZ7apeZbRiZc1AOzXUr3iIgHO_bfvIne5Vx98lFdaF61DPjPD6SypQPXqo3fxwfymiu19GzTr_8raWDfPt0VKDXCf71poakzMjAf-I/s640/RPG%20Inventory%20Group%202%20205.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0IL5Sw0DMNHC5jWvWN3_HjlPMKOQP6gi3i2-ARcK6H364_LYzy3aoKXx8SQA5IVQJwkm-RldqUUZVgk87_ieU3xZ7apeZbRiZc1AOzXUr3iIgHO_bfvIne5Vx98lFdaF61DPjPD6SypQPXqo3fxwfymiu19GzTr_8raWDfPt0VKDXCf71poakzMjAf-I/s320/RPG%20Inventory%20Group%202%20205.jpg" width="320" /></a></div>From the back of the package:<p></p><div class="expandable-body"><article class="game-description-body ng-scope"><div class="ng-binding" itemprop="description">
<p>A Place For Everything.</p>
<p>No matter how unusual or powerful your DUNGEONS & DRAGONS
character is, this complete set of character sheets lets you keep a
record of everything that makes your character unique.<br />
Includes:</p>
<ul><li> Eleven double-sided single-class character sheets, one for each of the classes in the D&D Player's Handbook.</li></ul>
<ul><li> A double-sided sheet for multiclass characters.</li></ul>
<ul><li> A sheet for special creatures such as a wizard's or sorcerer's familiar, a paladin's mount, or a druid's animal companion.</li></ul>
<ul><li> Easy-to-follow instructions and a sample filled-out sheet.</li></ul>
<p>Every page is designed to be easy to photocopy, so you never have to worry about having a fresh sheet handy when you need one.</p>
</div> </article> </div><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-57497437961895203322024-02-25T04:58:00.003-05:002024-02-25T04:58:55.757-05:00 Hero Builder's Guidebook (2000) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcGNbjimigqJMg4KQfzdAayX3hE-ncUQuLMjcy8q5hTdBScvkuBJ16_yR2Kpp0iSjapDxkg-d1gt5uzK4a3a_8Jr__av3YcbRNu5PiY5gcC7VfayOPxm_vjOa_14mDJf-XJOra1uqDTSYDqivsdUzYcWZXOIvhJ0DQv4RYc-0u3Svu8g4nbKJ7LJo6G2Q/s640/RPG%20Inventory%20Group%202%20204.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcGNbjimigqJMg4KQfzdAayX3hE-ncUQuLMjcy8q5hTdBScvkuBJ16_yR2Kpp0iSjapDxkg-d1gt5uzK4a3a_8Jr__av3YcbRNu5PiY5gcC7VfayOPxm_vjOa_14mDJf-XJOra1uqDTSYDqivsdUzYcWZXOIvhJ0DQv4RYc-0u3Svu8g4nbKJ7LJo6G2Q/s320/RPG%20Inventory%20Group%202%20204.jpg" width="320" /></a></div>From the back cover:<p></p><div class="expandable-body"><article class="game-description-body ng-scope"><div class="ng-binding" itemprop="description">
<p>Give Your Character Every Advantage</p>
<p>When you sit down to create a character, let your mind do the
work--don't just leave it to the dice. The Hero Builder's Guidebook puts
at your fingertips everything you need to know before your character's
first adventure. With this book you will:</p>
<p>- Maximize your character's potential with step-by-step character advancement guides.</p>
<p>- Create a compelling backstory for your character, including family, friends, and enemies.</p>
<p>- Pick from more than 70 variants to the class descriptions in the Player's Handbook.</p>
<p>- Choose personality traits to bring your character to life at the gaming table.</p>
<p>Both players and Dungeon Masters benefit from the detailed character backgrounds in this book.</p>
</div> </article> </div><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0tag:blogger.com,1999:blog-6919028393882471943.post-685436920113814372024-02-24T04:40:00.003-05:002024-02-24T04:40:22.822-05:00 Dungeons & Dragons Gazetteer (2000) <p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlSN3bS38_9OfkwCkNSzSvr-tSjVABZ1RdevriJgZKX0osPCf7iVL1wc8PAWeJyUNRps3OHbxWyNu32QtjaikSQTh5b1IOnqxejQTJlyL5n9L_EF64UgdvhgK6qoPyKJTYfvPMStWFzTzARFHdYAg9WwIsoKVGzxOJoTpUBl5vaQPMXHM02zYYKfYOKCk/s640/RPG%20Inventory%20Group%202%20203.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlSN3bS38_9OfkwCkNSzSvr-tSjVABZ1RdevriJgZKX0osPCf7iVL1wc8PAWeJyUNRps3OHbxWyNu32QtjaikSQTh5b1IOnqxejQTJlyL5n9L_EF64UgdvhgK6qoPyKJTYfvPMStWFzTzARFHdYAg9WwIsoKVGzxOJoTpUBl5vaQPMXHM02zYYKfYOKCk/s320/RPG%20Inventory%20Group%202%20203.jpg" width="320" /></a></div>From the back cover:<p></p><div class="expandable-body"><article class="game-description-body ng-scope"><div class="ng-binding" itemprop="description">
<p>Welcome to the world of the D&D Game!</p>
<p>The DUNGEONS & DRAGONS(R) world is a place where powerful
creatures contest with ordinary men and women in a subtle war pitting
good against evil, law against chaos.</p>
<p>It is a world of magic, a world of mystery, a world of fantastic adventure--all a backdrop for your own adventures.</p>
<p>Inside is everything you need to launch your own version of the first campaign world, including:</p>
<p>- A full-color map of the land of the Flanaess, also showing the continents and seas of the planet Oerth.</p>
<p>- A short history of the land.</p>
<p>- Descriptions of 60 countries, ready for adventure.</p>
</div> </article> </div><p> </p>Wymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.com0