tag:blogger.com,1999:blog-6919028393882471943.post7004545099509121057..comments2024-02-25T08:17:15.420-05:00Comments on Quag Keep: Assault on Raven's Ruin, Create Wizard's StaffWymarchttp://www.blogger.com/profile/04210192839647451145noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-6919028393882471943.post-53120774602278200622011-09-09T00:31:40.026-04:002011-09-09T00:31:40.026-04:00@seaofstarsrpg It works as you said. You pick a se...@seaofstarsrpg It works as you said. You pick a set initially and then at each step you add more. The DM may want to randomize this but I would suggest not. The spells per day are spells in that group. One of the reasons I did not increase the Offensive.<br /><br />@Eric I have sold so much stuff I wish I hadn't. Most often I have ended up buying it back for more than I sold it for. MERP was the worst for that though<br /><br />@2eDM There are actually two of the boxed games that are for Thunder Rift unless I am mistaken. The one you mention and Goblin's Lair. I was just mentioning modules. The lists from RR? Not sure what the RR is.Wymarchttps://www.blogger.com/profile/04210192839647451145noreply@blogger.comtag:blogger.com,1999:blog-6919028393882471943.post-40664691698810278262011-09-08T17:21:51.665-04:002011-09-08T17:21:51.665-04:00Isn't the Haunted Tower also a module for Thun...Isn't the Haunted Tower also a module for Thunder Rift? I've had that thing for years and had always been under the impression that it was, since it does start off in Melinir(sp) and the Tower itself seems to be marked the map of the rift. My apologies if you were just talking about the list from RR2eDMhttps://www.blogger.com/profile/09562222394843621495noreply@blogger.comtag:blogger.com,1999:blog-6919028393882471943.post-16672484327441041332011-09-08T17:21:50.794-04:002011-09-08T17:21:50.794-04:00I loved Thunder Rift, but as always im my younger ...I loved Thunder Rift, but as always im my younger days I jumped on the #e bandwagon and dumped much of my old stuff...stoopid, stoopid me...sigh...<br /><br />EricERIC!https://www.blogger.com/profile/18251132223571608976noreply@blogger.comtag:blogger.com,1999:blog-6919028393882471943.post-27903896941931292322011-09-08T11:18:38.166-04:002011-09-08T11:18:38.166-04:00Just to make sure I am reading Magic Staff right. ...Just to make sure I am reading Magic Staff right. When you create it, you choose one spell of each type (U/D/O) the staff can cast and at each 'power up' you add another spell from each type. So, at 18th level you will have all of the spells available, yes?<br /><br />For the spells per day, is that per spell or per spell category?Anonymousnoreply@blogger.com