"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Saturday, May 20, 2017
HackMaster - C1: The Hidden Shrine
Excerpted from the back cover:
"Your party is lost! You should never have abandoned the ship and struck out into the jungle, but your pursuers were closing on your trail and it seemed the only way. Stumbling onward, your party makes for higher ground ahead. As you cross a ridge, the sun sinks below the horizon and night comes. A full moon rises, sending moonbeams and ghostly shadows flickering through the branches. Ahead in the dense jungle stands a clearing. There is an ancient ruin suddenly visible -- a worn and overgrown pyramid fills the glade, shining in the moonlight, seeming almost brighter than the moon itself. A refuge, perhaps, this pyramid which reminds you much more of a temple than a tomb. You suddenly notice eerie carvings of Lizard-like men on the stone blocks, and you recall the local legend of the Slaz'Steceks.
A HackMaster adventure for 4-8 characters between levels 4-6, the greatly expanded Hidden Shrine offers over 65 separate encounters spread across five rounds. Each round can be played as a separate tournament adventure, or can be used in an ongoing campaign. Unique traps and monsters with an Aztec theme haunt every twist, turn, and dead end of this fantastic adventure. Only the most cunning and resourceful PCs will escape with the treasures of the Slaz'Steceks!"
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the back cover: Did you ever wonder what a phylactery is? Do you know what the difference between a cloak and a robe is? The Magic En...
-
From the back cover: "Welcome to Endier, one of the smallest domains in Anuire. Carved from the treacherous forest known as the Spid...
-
From the web: A classic adventure for characters from fifth through tenth level. The players are set with a riddle that references Wave, W...
-
I can't think of a game other than D&D that captured my imagination like Shadowrun did when I first saw it. There was something abou...
-
From the back of the book: A Guide to Transylvania is an indispensable accessory for any Masque of the Red Death campaign, or for a campa...
-
From the web: "A super-duper-sized adventures in the Complex of Dimness, the dark reflection which shows Alpha Complex clones...
-
From the web: FEATURES "Strangers in the Night" Wandering Monsters in D&D - Philip Palmer "Dealing with Demons"...
No comments:
Post a Comment