"He killed the God of War. He ascended into his divinity. No one told
him that was the easy part. Look into the inner workings of gods and how
they build worlds. From a divine perch, map your world and experience
tectonics, magical geography, predation, ecological conflict, and
cultural development. Following in the foodsteps of A Magical Medieval
Society: Western Europe (Gen Con ENnies 2003 Best Setting Supplement), A
Magical Society: Ecology and Culture provides real-world phenomenon for
a fantasy game.
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