"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Saturday, October 13, 2018
Palladium - Land of the Damned Two: Eternal Torment
From back of the book:
"The legendary Land of the Damned is said to have been created by the Gods of Light to lock away from the world the Minions of Darkness that once served the Old Ones.
The Land of Eternal Torment is the place where the worst of the worse were condemned to walk the earth as the living dead. Elsewhere are the Beasts of Chaos, the product of the Old Ones' wicked imagnination and lust for conquest. Then there is teh Darkest Heart and the Palace of Therendil deep within its darkest forests, home to lost souls, shattered dreams and corrupting evil. Welcome to the Land of the Damned part two. We hope you enjoy your stay...
- The Land of Eternal Torment, prison to the worst villains of the Chaos War, condemned to walk the earth as the living dead.
- 15 types of undead, all but the vampire are new.
- 15 Beasts of Chaos - monstrous creations of the Old Ones.
- Curses galore, including dozens of new and terrifying ones.
- The enchanted forests of the Darkest Heart, home to were-beasts and evil Faeries. The Fallen Palace of Therendil and the promise of redemption.
- Over 100 adventure hooks and ideas drawn from rumors and lies.
- Regional descriptions, magic items and historical background!!"
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the back cover: Did you ever wonder what a phylactery is? Do you know what the difference between a cloak and a robe is? The Magic En...
-
From the back cover: "Welcome to Endier, one of the smallest domains in Anuire. Carved from the treacherous forest known as the Spid...
-
From the web: A classic adventure for characters from fifth through tenth level. The players are set with a riddle that references Wave, W...
-
I can't think of a game other than D&D that captured my imagination like Shadowrun did when I first saw it. There was something abou...
-
From the back of the book: A Guide to Transylvania is an indispensable accessory for any Masque of the Red Death campaign, or for a campa...
-
From the web: "A super-duper-sized adventures in the Complex of Dimness, the dark reflection which shows Alpha Complex clones...
-
From the web: FEATURES "Strangers in the Night" Wandering Monsters in D&D - Philip Palmer "Dealing with Demons"...

No comments:
Post a Comment