Star Frontiers - SFKH2 Mutiny on the Eleanor Moraes
From the web:
While away from their starship surveying an alien world, the character's
airship is shot down, and they receive word that the starship has been
taken over by a mutinous officer. They must trek to the ship, avoiding
ambushes, and arrive before their enemy can repair it and leave,
stranding them.
This first module in the Beyond the Frontier's series can be played
using only the ALPHA DAWN rules. Other modules in the series require
both ALPHA DAWN and the KNIGHT HAWKS rules.
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