An adventure for characters level 18 through 22. The rules set is based
on D&D Basic, Expert and Companion rule books and the adventure
assumes that the characters may have settled down to form their own
dominions. On this adventure the characters and the land they occupy is
suddenly afflicted with a curse. They must reach a Seer on a
mysterious island to find the cause and then brave the Tower of Terror
and the Heart of the River to lift the curse.

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