From the back cover:
"The Old World. On the surface, it is a civilized and cultured place,
where only the occasional conspiracy, assassination, revolution or
invasion by orcs, goblins, beastmen, or mutants disrupts the feudal
order. Yet a shadow hangs over the world, cast by the corrupting hand of
Chaos. From the Imperial court in Altdorf to the pirate-ridden coast of
south Tilea, a few heroes strive to hold back the forces of howling
Chaos, while it's hidden servants scheme from within to bring the world
to it's knees before the Dark Gods."
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the back cover: Did you ever wonder what a phylactery is? Do you know what the difference between a cloak and a robe is? The Magic En...
-
From the back cover: "Welcome to Endier, one of the smallest domains in Anuire. Carved from the treacherous forest known as the Spid...
-
From the web: A classic adventure for characters from fifth through tenth level. The players are set with a riddle that references Wave, W...
-
I can't think of a game other than D&D that captured my imagination like Shadowrun did when I first saw it. There was something abou...
-
From the back of the book: A Guide to Transylvania is an indispensable accessory for any Masque of the Red Death campaign, or for a campa...
-
From the web: "A super-duper-sized adventures in the Complex of Dimness, the dark reflection which shows Alpha Complex clones...
-
From the web: FEATURES "Strangers in the Night" Wandering Monsters in D&D - Philip Palmer "Dealing with Demons"...

No comments:
Post a Comment