"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Friday, July 18, 2025

Thieves' Guild (1980)

From the web:

Thieves' Guild is the first in a continuing series of game rules and scenarios for adventuring in a medieval underworld where the players act as the criminals in a fantasy crime adventure.

Thieves' Guild, also known as Thieves' Guild I, was originally sold as a set of loose leaf pages to be place in a folder.


 

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