"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Thursday, June 27, 2013
CoC - Trail of Tsathogghua
Trail of Tsathogghua is a small connected campaign (two adventures) and bonus adventure that was originally published in 1984 (this version) and then released in a compact version without the bonus adventure (but updated otherwise) in 1997. All three are good beginning adventures for either players or the GM. The two two connected adventures take place in Greenland and Canada so it allows the GM to get characters into the idea of being in remote locations. The Greenland potion could have been expanded into something more all on its own and an adventurous GM might take that upon themselves. The bonus adventure is non mythos.
From the back cover:
"Tsathogghua's curse awaits the unwelcomed investigators of the occult and unknown. What grim secret lurks on the sterile Greenland icecap? What living horror grows behind the 'Bigfoot' legend? Trail of Tsathogghua contains a mini-campaign in two scenarios as well as a third, unconnected, scenario - The Haunted House.
This scenario pack is suitable for beginning keepers and investigators. It serves well as an introduction for the game and exposes new players to both the Cthulhu Mythos and the occult."
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