"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Monday, July 16, 2018

Mutants Down Under






From the web:

"The game's story is set in a post-apocalyptic Australia, where mutant animals form the predominant societies. Tasmania is the bastion of technologically advanced civilization, while the mainland is largely under the sway of the aboriginal Dreamtime philosophy. Invading forces from Jakarta, comprised primarily of human and mutant Water Buffalo forces, threaten both ways of life. It includes rules for many species of native Australian and southeast Asian animals, as well as riding insects, and various airships."

Publisher blurb:

"This thrilling sourcebook takes you to the fabulous outback of Australia. It is a very different world than the savage Americas. Man and animal live in peace, but a new threat from the north threatens that peace.

The Jakartan government from Malaysia has invaded. Their airships rove the skies, seeding the outback with horrible, mutant, man-eating plants, while their army of humans and mutant water buffalo roam the land.

• 20 great, new Australian mutant animals.
• New skills and psionic powers.
• Riding giant mutant insects.
• Airship construction and combat rules.
• Compatible with Heroes Unlimited and the Megaverse."

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