"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Friday, June 23, 2017
ICE - Creatures & Treasures
From the website:
"Creatures & Treasures was a book put out by Iron Crown Enterprise as part of their core rules for the fantasy role-playing game Rolemaster. It consists of six primary sections: intro, creatures, treasures, encounters, conversion notes, and miscellaneous.
The intro explains the contents of the rest of the book and identifies its use for Rolemaster Fantasy and Middle-earth Role Playing (1st & 2nd Editions) (aka MERP).
The creature section is further broken down into the main categories: animal, monster, and intelligent races. The animals list is fairly comprehensive and includes everything from antelope to wolverines. In the monster section the reader discovers dragons, constructs, the Undead, planar beings, dinosaurs, and other creatures to befoul a campaign. The intelligent races cover giant-kind, underground, fairy and unusual races. Rules are provided to the Gamemaster for creating his or her own monsters.
The treasure section provides information for creating and generating treasure. A wide range of particularly potent and artifact-style treasure items are also described.
The encounters section provides guidance and tables for generating random encounters.
The conversion notes detail instructions for converting Advanced Dungeons & Dragons (1st Edition) (a level based system) and RuneQuest (1st & 2nd Editions) (a skill based system) monsters to their Rolemaster / MERP equivalents (level & skill based systems).
The miscellaneous section rounds out the book with tables for racial abilities, resistance rolls, and encounters based on terrain, population density, and travel mode.
There are several joke monsters for the observant reader. These monsters include such beings as the Red Skeleton (a class VI skeleton whose attacks are defined as: 300Joke35/350Pun35/250Pie3), the killer rabbit, and the vampire bunny."
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the web: "A Supplemental players guide for Werewolf: the Apocalypse, this book contains numerous new Merits and Flaws, New totems...
-
From back of book: New Rules to Ignore! New Secret Societies! Bots as Player Characters! Psychological Tests! From the web: Acute Para...
-
From the back cover: They Have Been Waiting. For over a thousand years the things that lurk beneath the waters, skulk in the darkness ...
-
From the web: For immediate play with the Dungeoneer's Survival Guide. Down below the surface of worlds are where the real challenges l...
-
From the web: This is an RPGA release designed as an introduction to the Living City campaign. Although it isn't labelled as part of th...
-
From the back cover: Give Your Character Every Advantage When you sit down to create a character, let your mind do the work--don't ...
-
From the back cover: Who among you dares to challenge the high seas? Inspired by the tales of Sinbad, Golden Voyages provides the source...
-
From the back of the book: Setting for the Icewind Dales trilogy of novels (The Crystal Shard, Streams of Silver, and the upcoming Halfling...
-
From the back cover: Welcome to the world of the D&D Game! The DUNGEONS & DRAGONS(R) world is a place where powerful creatures ...
-
From the back of the book: In part one of the Randal Morn trilogy, The Sword of the Dales, the legendary leader of Daggerdale, Randal Morn...
No comments:
Post a Comment