"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Monday, July 29, 2024

FR1: Waterdeep and the North (1987)

From the beginning of the book:

Waterdeep is a city of intrigue and wonders; in its streets and buildings can be found almost every variety of beings and activities, goods, and interests.

This book describes the major features of life in Waterdeep, some important inhabitants, and the layout of the City wards, but leaves room for DMs to develop their own characters and local details. For those employing the FORGOTTEN REALMS campaign setting, a section on the City'’s surroundings is included, and for all AD&D game players, a number of possible adventures set in the City, or beginning within its walls, are described.

The North remains a land of riches, mineral wealth equaled nowhere else in the known Realms, and seemingly endless strands of timber of a size not often found elsewhere. Game is plentiful, and the landscape is beautiful. But danger is always lurking; for the most part, the law of the North is the law of the sword. Traveler, you have been warned.

 From the web:

The North...rugged mountains and dense forests, which hide many beings hostile to man (who has settled here but lightly). Many dungeons and ruins also lie hidden in the Northern wastes, relics of the former splendor of the dwarven kingdoms, now lost and abandoned, and of earlier, fallen kingdoms of men. Waterdeep...crossroads of the world, City of Splendors. Here and wealth and goods from every corner of the Realms, intrigue and feuds and important personages of rank and influence. From the many-spired towers of Piergeiron's Palace to the living, ever-changing city of Waterdeep, and suggests many adventures therein. Partake of the sights, the bustle, and the intrigue - rub shoulders with the powerful and famous - feast your eyes on fabled treasures. Hear tales in the taverns such as can be heard nowhere else in all the world - but keep your weapons ready and your wits sharp. Oh, and above all...enjoy your stay.

No comments:

Popular Posts