This was the last issue of GMPubs.
FEATURE SCENARIO:
The Rod of Serraillian: A complete 40-page adventure for 6-9 characters of levels 6-8.
Traveling long distances is the constant lot of the adventurer. This
time, their quest will take them across the sea, and deep into the
interior of a country they know little about, to retrieve an artifact
stolen by one bunch of clerics from another. Now, we all know that
meddling in the affairs of the Gods can be a hazardous affair, but this
time the Gods haven't been worshiped for hundreds of years, and their
clerics slaughtered each other in a great battle back in the distant
past. Maybe this is that adventure we've all been waiting for, where the
treasure is just sort of sitting there, and all we have to do is go and
get it...
Background information for the Pelinore campaign is presented on page 55.
Inside front and back covers have maps for this adventure
OTHER FEATURES:
Reaching A Certain Level: It's a long way to the topPelinore Campaign World
- The City League: Questions & Answers
News, and Reviews
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