"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Monday, April 3, 2017

Hero Games - Chamions New Millennium: Alliancs


From the website:

"You can't do it alone."

Alliances is the book of organizations for the Champions: The New Millennium game. There are five groups outlined in this book: The Guard, The Arcadian Academy (a school for super-powered children), The Scions of Caine (a group of school-aged super-thugs), Odyssey Research Institute (organization founded by long-time Champions hero The Hunter), and PanStar (the corporate evil institute).

In addition, a four-page rules section covers errata to the first edition of C:TNM, new powers in every category (such as Detect/Sense, Shapeshift, Transform, and Variable Power Pool), and new adders and limiters for powers."

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