"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Friday, December 22, 2017

Judges Guild: Wilderlands Hex Sheets (1st Print - 2nd Release)






From the web:

"These blank numbered hex-grid sheets are printed on both sides of high-quality brown pebble-grain stock for a total of eight grids.  These are ideal for use by the Judge in creating their personal wilderlands, and may be used for the standard D&D 5-mile wilderness hex.  The sheets are printed in the same size as the standard Judges Guild City State campaign maps of the wilderlands, so that the Judges may expand their works as they desire.  Printed with a double-burning process (half-tones), these are very large (34 hexes long and 52 wide) and can be used for anything in any gaming system; they are as versatile and useful to the war gamer as notebook filler is to a student.  Colored pencils and felt-tipped pens work beautifully on this surface and will not soak through."

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