"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Monday, June 4, 2018

Midnight - Steel and Shadow







From the back of the book:

"The dark lord Izrador has conquered Eredane, and ensures his iron rule over its subjugated people by banning the possession of weapons. Lacking swords and shields, the men, dwarves, and elves of Eredane are thought to be defeated.

Nothing could be further from the truth.

In place of steel, the forces of good have developed stolid wills and savvy tactics. Against their larger opponents, the smaller races have developed unique fighting styles to take advantage of their quickness and mobility. And each of the once free races claims a terrain as their own, using its natural hazards to even the odds against their enemies.

Steel and Shadow includes:
  • New warrior-focused prestige classes designed for the world of MIDNIGHT, but useful in any campaign.
  • New class abilities for wildlanders, fighters, and barbarians of each culture.
  • A wide selection of alternate rules, from new fighting styles to new ways to use terrain to challenge the Shadow's forces and tip the odds in the favor of the forces of good."

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