"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Friday, March 1, 2019

Races of the Wild

From the web:

A collection of background and rules primarily focused on the races of elves, halflings, and raptorans. Additional information is also provided for playing the races of Catfolk, Centaur, Gnoll and Killoren. Related prestige classes, items and adventure ideas are also included.

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