"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Tuesday, August 12, 2014
D20 Guilds and Adventurers
Publisher Blurb:
A collection of special or unusual guilds and adventuring societies for "The Hunt: Rise of Evil" or any d20 fantasy setting. This game master’s resource will be a great tool when in need of a strange guild or place that will help launch a new quest for the characters. Guilds and Adventurers will be a must have for your d20 game.
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the back of the book: "The dark lord Izrador has conquered Eredane, and ensures his iron rule over its subjugated peo...
No comments:
Post a Comment