"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Wednesday, December 3, 2014

Diomin: State of the Nations - Volume One

These pages display the portrait of a young world experiencing the first blush of true, continent-wide politics. Since the Gods War there have been many conflicts, but these have always been isolated, between two countries, never involving the others. For the first time in the history of the world, the six major nations of Diomin (first detailed in the Diomin Worldbook) are beginning to rub elbows with more than just their immediate neighbors. The first trade treaties are being drafted, ambassadors are being sent, spies are finding greater employment. And the slightest wrong move could set the whole of the world on fire.

Read on. Discover what makes the nations unique. Learn how they feel about the others... And how the others react to them. Take on the roles of the Gadianti Robber and the Hearhom Trader, and then look at the world with new eyes. Most of all, wathc your back, for not everyone is what they appear to be.

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