"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Saturday, October 15, 2022

White Dwarf (Issue 42 - Jun 1983)

From the web:

From the contents page:

FEATURES

"Cthulhu Now!"
Call of Cthulhu in the 1980s
- Marcus L Rowland

"To Catch a Thief"
Crime perpetration and prevention in Traveller - Graham Staplehurst

"Shamus Gets a Case"
RuneQuest fiction set in Pavis, featuring Griselda - Oliver Dickinson

"Castles in the Air"
Castle theory in D&D - Lewis Pulsipher

"Irilian"
An independent scenario that is also Part I of a complete D&D city - Daniel Collerton

DEPARTMENTS

Open Box
A look at some new games by independent reviewers:
-"Soloquest 3: The Snow King's Bride" reviewed by Oliver Dickinson
-"The Citadel of Chaos & The Forest of Doom" RPG reviewed by Marcus L Rowland
-"Grav-Ball" boardgame reviewed by Ian Waddelow
"The Morrow Project & Liberation at Riverston" reviewed by Phil Masters

Critical Mass
"Hugos and Horrors" regular book review edited by David Langford

Microview edited by Mike Costello
A Traveller generation program by Marcus L Rowland for the Sinclair ZX81 16k

Letters

Fiend Factory edited by Albie Fiore
"Inhuman Gods" - Deities for the Un-Men
Part IV: The Gods of Norkers, Ogrillons, Pebble Gnomes, Shadow Goblins, Skulks, Svirfneblin, Trolls and Xvarts by Phil Masters

Runerites
Regular department for Runequest edited by Oliver Dickinson - "Horses" Encumbrance and breeds by Graham Cobley

Treasure Chest (D&D ideas) edited by Jamie Thomson
"The Sorcerer's Spell Book"
Spells by Gary and Terry Saul

News
What's happening in science fiction and fantasy gaming

Small Ads
Clubs, Help! and Classifieds


 

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