"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Saturday, February 12, 2011

CM1 - Test of the Warlords

I remember when this came out it started all the rage in our group to start looking at things beyond adventures. This worked well for awhile but ruling fiefdoms by definition lends itself to internal competition amongst a group. It becomes hard to hold a group together when the ultimate goal is to become the boss of all the others. If you going to be doing that you might as well be playing an infamous West End Games offering!

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