"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Sunday, February 13, 2011
Paranoia - WEG
Paranoia. Not sure if there is any better game to divide and conquer players. Had a hard time playing this game with any of the groups I played with. I was never a big fan of playing it myself but loved the concept and reading the game material. It spawned tons of ideas on how to make things tougher on my players when I was DM'ing as well. For a game I really didn't like that I much I still hold this in pretty high regard for concept and design!
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