Wednesday, March 21, 2012
30 Sided Adventure and Other Tales, Blood Sacrifice
I am normally a sucker for random tables and I am sure there are some in here i would like. I can't speak to it directly as I recall getting this while I was in the inventory scanning phase (not sure if it was one, two or three though) and I scanned it and packed it away with nothing more than a cursory flip through.
It was a little over a year ago that I posted on one of the other in the line and I will post the last of three I have in next day or two. I am not sure I recall any more about that one though.
On a final note when I posted about this books sibling last March there was a project going on around the OSR to have people submit their own random tables and then it would be compiled into a PDF and released out into the wild or maybe it was sold. Either way does anyone remember anything ever coming of that project?
Summary from rpg.net
Contains a set of tables to generate adventure ideas for fantasy roleplaying games. It gives a seed and then the resulting die roll expands upon it. Also includes the micro-module "The Search for Fezenclop's Treasure" and the short story "Stopover at the Crying Lion".
The 30 Sided Adventure and Other Tales is a bit later entry into the 30 sided series. The publisher is listed as the Bob Liddil Publishing Group, printed by The Armory under license.
This book has the usual assortment of 30 sided generator tables that range from the general to bizarre. The end of the book contains an adventure called The Search for Fezenclop's Treasure' into which the tables set up the adventure.
Area of Effect: 1 Target / 2 Levels
Casting Time: 3 Segments
Saving Throw: Special
With the casting of this spell the magic user will sacrifice a number of their hit points in order to cause damage to others. The blood letting is part of the spell casting but is strictly ceremonial in nature.
The casting of the spell will allow the magic user to sacrifice up to one half of their hit points in order to cause damage. The caster will then cause damage equal to that number to the targets selected in the casting of the spell. The caster will cause this amount of damage each round for as long as they maintain concentration on the spell. The hit points sacrificed can not, even with magic, be healed until the caster has spent at least one full night resting.
The targets of this spell are entitled to a saving throw and if made then they will not suffer any damage and if they have suffered any damage prior to the saving trow from any source they will instead be healed for the amount they would have taken. Each time such as save is made the amount of damage the caster does is then reduced by 1d3 points.
The material components for this spell, other than the caster's blood, will be a small ceremonial knife and bowl. The knife and bowl may be reused but the blood is used up in the casting of the spell.
Disclaimer: The spells that you will see, for how ever long the write ups last, were all written up or conceived of back in the 80's so the terminology may not appropriate for anything other than 1e and depending on how well I did back then it may be slightly off for that as well. If there is any duplication of spells that exist now it is most likely I wrote mine first :) Please feel free to comment on them but try not to be too hard on me. If anyone wishes to use these in anything they print please let me know in advance and all I ask is proper credit.
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