"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Thursday, March 2, 2017

Gamma World: GWQ2 - All Animals Are Equal

From the back of the book:

"In the zoo, only power matters! Get as much as possible, however possible!

- Characters are drawn into the delicately balanced world of animal politics, where tooth and claw often take a back seat to treaties and promises;
- They must weave their way through this maze of alliances, feuds, and diplomacy, carefully considering when to stay neutral and when to take sides;
- The zoo can easily be positioned in any campaign world;
- This 64-page adventure includes new mutations, new technology, and new weapons;
- The adventure is usable by characters of 4th to 6th levels."

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