"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Monday, March 6, 2017

HackMaster: Player's Handbook

This is the Player's Handbook for HackMaster, which is a partial parody, partial tribute to the first edition D&D game. While it follows many of the conventions of the source material, in some ways the game improves upon the source material it was based on. In others it takes the extremes of the original (a penchant for tables, for example) to extremes. The HackMaster Player's Handbook provides character creation rules for Abilities, Build Points (Quirks and Flaws), Classes, Races, Equipment, Magic, Experience and more, providing the player of the game all the rules they need to get ready for a game.

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