"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Friday, April 6, 2018

Middle-Eath Role Playing - Revised 1st Edition






From the web:


"Middle-Earth Role Playing also is known as MERP is a role-playing system that was published by Iron Crown Enterprises between 1984 and 1999 when the company was under license from Tolkien Enterprises to publish such material.

The game was a simplified version of their earlier fantasy role-playing system called Rolemaster. Unlike Rolemaster 

the weapon and critical damage charts were greatly simplified, and there were only two spell realms instead of three.


This game system only had six character classes: warrior, scout, mage, animist, ranger, and bard. However, unlike Rolemaster this system provided 15 different types of human races: Beornings, Black Numenoreans, Corsairs, Dorwinrim, Dunedain, Dunlendings, Easterlings, Haradrim, Lossoth, Rohirrim, Rural-men, Urban-man, Variags, Woodmen, and Woses.

Everything needed to play the game was included in this one book including all spell lists, equipment lists, monster and animal charts, encounter charts, background information about Middle Earth including a list of languages, and even a sample adventure in the Trollshaws.

MERP and Rolemaster adventures were usually compatible to both systems.

This 1st Edition Revised edition of Middle-Earth Role Playing was printed two years after the original version and contains 128 pages as compared to the 104 pages of the earlier version. This appears to be a significant difference. The 1st Edition Revised edition also features different artwork. However, both books contain the same product code."

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