"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Thursday, May 23, 2019

Runequest - Cults of Prax







From the back cover:

Cults of Prax is RuneQuest's first major supplement, and it explores the dominant religions in a particular area of Genertela more closely than was possible to do before, beginning with the most primitive ancestor warship, passing though the tribal deities of the simple nomad barbarians, and exploring the intricacies of the more civilized Lightbringer cults with trader deities and a god of knowledge. Though all cults receive a broad range of capabilities from their divine relationships, there are some deities specializing in certain activities and areas, such as a war god, a city god, and the mysterious Lunar cult. Finally there are religions of non-human races including the elf cult and two troll cults.

1 comment:

Tom H said...

RuneQuest is such a good game. One of my group has a shelf full of the books, but never the time to run it sadly.

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