"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Friday, January 26, 2024

Marco Volo: Journey (1994)

From the back cover:

Marco Volo - Journey is the second volume of the Marco Volo trilogy, designed for four to eight player characters of 6th-8th level. This free-wheeling adventure began in Waterdeep as the characters set out on an intrigue-laden journey to Shadowdale. Accompanying them is Marcus Wands (known as "Marco Volo"), a bothersome but likeable rogue.

This volume of the Marco Volo trilogy offers DMs the oppurtunity to run unusual encounters, and it calls for considerable role playing from all. Player characters cannot easily rely on their swords and spells to get them out of the brawls and misunderstandings that arise. What results is a dramatic but picaresque enterprise as the adventure continues!

 

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