"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Thursday, January 18, 2024

The Destiny Map (1990)

From the web:

It starts in the living land, that portion of the United States now claimed by the primitive reality of Baruk Kaah. Here, a group of Storm Knights makes an important discovery. They find a piece of an ancient map that hints of relics from another age. Relics of great power. From the Living Land to exotic Core Earth locales, the Storm Knights go in search of the missing parts of the map. When the pieces are all together, the map should reveal the location of the relics of power. Power that could alter the outcome of the invasion. But there are others on the trail as well, agentgs of evil who seek the relics of power for themselves. Nile Imperials, Nippon Tech Yakuza, Edeinos warriors, and others stand in the Storm Knights path, vying for the secrets of the destiny map!

Also included in this module is a 4-panel Gamemasters screen.


 

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