"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Sunday, February 18, 2024

Jakandor, Island of War (1997)

From the back cover:

On a rugged island filled with unnatural dangers, fierce and proud barbarians must fight for their lives.

The barbarians who call themselves the Knorr, driven from their homeland, wanted nothing but freedom and an honorable existence when they landed on the shores of Jakandor. What they found was an island occupied by despicable wielders of vile magic—the Broken People, as the Knorr call them, who rely on legions of animated corpses to do their fighting. These enemies represent everything the Knorr find hateful and dishonorable, and no clansman will rest until the last of the Broken People has tasted Knorrman steel.

A new, self-contained campaign arena conceived by Jeff Grubb, the ODYSSEY™ setting can be placed wihin any ADVANCED DUNGEON & DRAGONS® world. New barbarian character kits, new forms of magic, and the opportunity for new styles of role-playing make Jakandor: Island of War a fresh experience for all players, novices and veterans alike.

 

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