Tuesday, May 24, 2011
Superbabes - The Femforce RPG, Protection from Normal Weapons
Protection from Normal Weapons
Duration: 1 Turn/Level
Ares Effect: Creature Touched
Casting Time: 8 segments
Saving Throw: None
The casting of this spell bestows to the recipient total immunity to non-magical melee weapons. This is similar in effect to the spell Protection from Normal Missiles. The recipient of this spell may still be attacked and hit by non-magical weapons but the weapons will do no damage or deliver any effects from attacks that hit.
This spell also grants the recipient immunity to physical attacks by creatures under three hit dice. Attacks by creatures of more than three hit dice are treated normally. Any creature of an undead, magical, supernatural or extra-planar nature will be able to cause damage to the recipient with physical attacks regardless of their hit dice but will not cause damage if normal weapons are used in the attacks.
The material component of this spell is a small piece of hide from a creature with an armor class that is naturally lower than AC2. it can alternatively be a small piece of flesh from a creature that requires a magical weapon to hit them. If the former is used it is consumed by the spell while the latter is not.
Disclaimer: The spells that you will see, for how ever long the write ups last, were all written up back in the 80's so the terminology may not appropriate for anything other than 1e and depending on how well I did back then it may be slightly off for that as well. If there is any duplication of spells that exist now it is most likely I wrote mine first :) Please feel free to comment on them but try not to be too hard on me. If anyone wishes to use these in anything they print please let me know in advance and all I ask is proper credit.
From the web: . . . And whether these heroes are the costumed, super-powered type, the neighborhood fireman, or the Special Fo...
Chill was originally published by Pacesetter and then picked up by Mayfair. The edition pictured is the Mayfair edition though I have the ea...
From the back cover: The most powerful and comprehensive fantasy role-playing system is now even easier and more fun in the tho...
From the back cover: "The New GAMMA WORLD game! A rainbow of flickering colors dances across the night sky. Turning, you sh...
From the back cover: Within this volume are 16 dark lords and ladies, each a prisoner of Ravenloft. Some are new to the setting, yet a...
From the back cover: Snake Pipe Hollow is a large flexible RuneQuest scenario book, designed to supply dozens of adventures for a ...
From the back cover: After countless millenia, A DARK POWER AWAKENS. You have been summoned to appear before your king, who was once...
From the web: Table of Contents: Editorial, Greg Stafford Pavis Notes, New Monsters, Steve Perrin Sartar High Council, Greg Sta...
Every game will end up having them though players don't really have to have the. Some of the best ones are actually homebrew creations...
From the Publisher Site: "Remember the good old days, when adventures were underground, NPCs were there to be killed, and ...