"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Thursday, November 10, 2016

GURPS - Autoduel

From their website:

"Life in the Fast Lane . . .
. . . Just Got Faster!

GURPS Autoduel was one of the first worldbooks ever published for the GURPS system – over ten years ago! Its post-apocalyptic world, based on the classic Car Wars boardgame, was a fan favorite as players faced a world devastated by war, famine and despair . . . on lawless highways where the right of way went to the biggest guns.
Ten years later, things have gotten better in Autoduel America – but not much. This all-new Second Edition is 32 pages longer than the original, and includes:
  • A detailed history and description of "Autoduel America".
  • An updated and expanded "AADA Road Atlas and Survival Guide".
  • Vehicle construction rules completely compatible with GURPS Vehicles Second Edition, with a dozen sample vehicles.
  • Complete character creation guidelines, including guns, equipment and gadgets galore.
  • Loads of campaign ideas for everything from a corporate autoduelling team to a lone wolf vigilante, and more!
And Remember . . . Drive Offensively!"

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