"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Thursday, May 4, 2017

Hero Games - The Ultimate Mentalist



From a website:

"The Ultimate Mentalist is a complete resource guide to mental powers in the Hero System and beyond - complete conversion notes are included for major roleplaying systems! You'll find everything you need to design and play characters in any genre with psychic powers of any description. The Ultimate Mentalist is the definitive reference work for roleplaying the powers of the mind. The Ultimate Mentalist offers detailed descriptions of mental powers and their use, along with related skills, combat maneuvers, and modifiers. Mentalists in combat now have a full range of tactical choices to add a distinctive flavor to psionic duels. Campaign and genre notes show GMs how to add psionic powers to existing campaigns, or design campaigns based on mental powers. Players will find hundreds of new ideas for creating and playing characters with mental powers."

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