"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Monday, October 23, 2017

Judges Guild Journal #16 (Aug/Sep79)



From the web:

Columns:
   
  Tips from the Tower by Chuck Anshell 01
  Prodigious Platemail 02
  Under Toe 08
  New Contest Announcement 09
  Our Magical Staff: Kevin Siembieda 27
     
Features:    
  Ancients Column by David Petrowsky 10
  Survival of Fittest Explanations and Map by Michael Mayeau 12
  G Modules by Richard Forster 14
  Encounters in D&D by Ronald Pehr 18
  Writing Good Computer Games by Rev. George Blank 24
  Daymark by Dean Kunigisky 28
  Generals of the City State by Bill Paley 29
  Whitestone Castle by Eric Hill 30
  Black Lotus by Bill Paley 33
  White Lotus by Bill Paley 35
  The Escaping of Monsters and Traps by James Ward 36
  Thieves: Two Views by Bill Paley 37
  Dungeon Contest Winners Announced! 40

No comments:

Popular Posts