"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Monday, February 11, 2019

Role Aids: Lizardmen



From the cover:

LIZARDMEN...
once controlled
an entire continent.


HUMANS...
and other races feared they
would conquer the world.


THE GODS...
attempted to eliminate
the lizardman race.


But the lizardman god, Surtak, saw to it that many survived. Now, seven distinct tribal nations exist across the world: the Marsh Runners, the Plains Nomads, the Desert Riders, the Lizardmen of Tek, the Tundra Lizardmen, the Mad Lizardmen of Pang-Leng, and the Twilight Jungle Lizardmen are flourishing and propagating to this day.

Lizardmen is a 128-page sourcebook/adventure detailing the history, physiology, culture, religion, new weapons, items, and spells, Character classes, and the daily life of each tribal nation. The adventure, entitled Redemption and Rebirth, is for 5-7 Player Characters and Skill Levels 6 to 8, and features Lizarman PCs, detailed maps of the ancient city of the lizardmen, and game-related information to complete your campaign setting.

No comments:

Popular Posts