"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Sunday, September 24, 2017
Judges Guild - The Dungeoneer #17 (May/June 1980)
From the web:
Features:
Brimstone's Brew by Diana Harlan
Interview with Greg Stafford by Rudy Kraft
Potion Tables by Ree Pruehs
Expansion of Psionics by Geoffery Tolle
30,000 Magic Swords by Paul Britt Garcia
Aging in D&D by Glenn Kuring
Computerized AD&D by David Dougher
Some Additional Thoughts on Mystics by Jon Mattson
Columns & Serials:
The Laboratory (editorial) by Chuck Anshell
Photo Follies
The Archane Elders by J. Mark Hendricks
Monster Matrix
The Orp by Diana Harlan
Beholder Creation by Jon-Pierre Pazevic
Carnivorous Sheep by Jim Williams
Hobblegoblins by Robert Plamondon
Swamp Apes by Brian Wagner
Killgazer by Brian Wagner
Lazer Wolf by Brian Wagner
Fog Demon by Brian Wagner
The Die is Cast
Review of Swordquest by Mike Reagan
Nose Wet? or No Sweat
by Dennis DeJarnette
By Randolf King
Under Toe - Current Happenings
Booty Bag
Zotz by Dennis DeJarnette
Dungeoneer Depths (mini-dungeon)
Solo Matrix by E. Al Hattlestad, Jr.
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