"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Wednesday, May 16, 2018
MGP - The Slayer's Guide to Elementals
From the web:
"Elementals are among the most primal forces in the mythology of many cultures, raw elements given life. This in turn has gifted them a firm place in many a campaign world. Some authorities believe all matter to be made from the four elements, with even humans and other sentient creatures being possessed of an elemental nature.
Fighting an elemental is like fighting a whirlwind, a raging inferno, a mountain or the sea itself. You can try and, if you are powerful enough, possibly even succeed, but there is a certain implacable quality to the elements. All can seem unstoppable forces and the earth elemental might also be regarded as an immovable object. Anyone who battles with such powers must fear being overcome, unless they can employ similarly strong forces themselves.
The Slayer’s Guide to Elementals compiles knowledge drawn from scholarly works alongside tactics and survival tips offered by adventurers who have fought with the elementals and lived to tell the tale. Games Masters will learn many intricate details about elemental life and culture, while players themselves may learn a thing or two that might just save the lives of their characters.
Continuing this series of supplements, The Slayer’s Guide to Elementals is designed for use in all fantasy-based d20 games and takes an exhaustive look at these fascinating creatures, thoroughly detailing their beliefs, society and methods of warfare."
Subscribe to:
Post Comments (Atom)
Popular Posts
-
From the web: "A Supplemental players guide for Werewolf: the Apocalypse, this book contains numerous new Merits and Flaws, New totems...
-
From the web: For immediate play with the Dungeoneer's Survival Guide. Down below the surface of worlds are where the real challenges l...
-
From back of book: New Rules to Ignore! New Secret Societies! Bots as Player Characters! Psychological Tests! From the web: Acute Para...
-
From the back cover: They Have Been Waiting. For over a thousand years the things that lurk beneath the waters, skulk in the darkness ...
-
From the web: This is an RPGA release designed as an introduction to the Living City campaign. Although it isn't labelled as part of th...
-
From the back cover: Give Your Character Every Advantage When you sit down to create a character, let your mind do the work--don't ...
-
From the back cover: Who among you dares to challenge the high seas? Inspired by the tales of Sinbad, Golden Voyages provides the source...
-
From the front cover: AN ADVENTURE FOR CHARACTER LEVELS 10–14 In the far reaches of the world, under a lost and lonely hill, lies the si...
-
From the back of the book: Setting for the Icewind Dales trilogy of novels (The Crystal Shard, Streams of Silver, and the upcoming Halfling...
-
From the back cover: Welcome to the world of the D&D Game! The DUNGEONS & DRAGONS(R) world is a place where powerful creatures ...
No comments:
Post a Comment