"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Saturday, June 22, 2013

CoC - Last Rites

This is another collection of stand alone scenarios for modern day Call of Cthulhu. The adventures are again simple enough for beginning players. Two of the four adventures could be used by a beginning GM easily enough as well. Two of the four though are a little on the thin side and might require a little more fleshing out than a beginning GM might be capable of and also need a little more ad-libbing than a fledgling GM is capable of. Three of the four adventures are ones that I would rate above average but the name sake of the book is average at best.It was released in 1999 and comes in at 64 pages.

From the back cover

Four Call Of Cthulhu scenarios for the present day, suitable for beginning keepers and investigators or as intriguing interludes in ongoing campaigns. Numerous illustrations, detailed handouts, 11 new spells and related maps and plans.

  • Last Rites
  • Lethal Legacy
  • The House On McKinley Boulevard
  • The Priestess

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