"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Saturday, February 25, 2012

All the World's' Monsters Vol. 2, Happenstance

This is volume #2 of All the Worlds' Monsters. There is not much different  (except for the monsters of course of which it says it holds 243) that needs to  be said about this that was not said about volume #1. This is the third printing  where the other was either first or second printing and was loose leaf. I prefer  the bound copies and have a later printing of volume #1 that is bound. I had  forgotten what bad shape this was in though and may need to upgrade it.

The major additions to this are a compiled index of all the monsters from both  volumes. This is nice but I wish it carried over to the Monsters By Level  section. That section only includes monsters from this book and I guess since  that would mean having to have both books present for that but still why have a  "master" index and not "master" tables. This also introduces a section grouping  all of the monsters by type but again only from this book. Sources have stated  that some of these entries originally appeared in The Dungeoneer, Arduin books,  and Alarums & Excursions but I have not been able to confirm that.

The book also includes an official entry sheet for submitting monsters for the  next volume of the book. I am not sure if the idea of an OSR version of such a  product has come up or not. I am sure that there are thousands of monsters that  have all been created by budding DMs old and new since these books were printed.  This might be a fun little project to see. I am thinking if no one picks this up  and runs with it...or tells me you idiot it's  already been done...I might take  a stab at it some day. We could call it All the Web's Monsters. I would hope  that if someone beats me to it that this would be done OSR style which I think  could very well stand for Open Source Rules (or Roleplaying) and be a product  that was published for free.

Published: 1980
Pages: 106

From the back of the book (3rd Printing):

"In its third printing, volume II of the ALL THE WORLD'S MONSTERS series  contains 243 creatures from literature, fantasy, and nightmare. Included is a  conversion article by Ken St. Andre for "TUNNELS & TROLLS", and Steve Perrin's  historic "Conventions". Created by 54 DMs from across North America, each  monster is rated for hit dice, armor class, movement, whether or how well it  swims or flies, its intelligence range, dexterity, alignment, normal habitat,  the average times it's found in its lair, the die roll for the number present of  the type, any probable treasure and type, how the being attacks, and a  description of general appearance and special characteristics."



Level: Fifth
Range: 12"
Duration: Permanent
Area of Effect: Special
Components: V,S
Casting Time: Special
Saving Throw: None

With the casting of this spell the magic user causes the things to occur just as  they would like them to. This spell is very similar in nature to a Limited Wish  spell but much less powerful.

The magic of this spell will not alter reality in anyway. The spell allows the  caster to describe a sequence of events that cannot involve bringing items that  do not already exist into the events. The events must occur within the area of  effect of the spell. The area of effect will be limited to ten yards per point  of intelligence of the caster.

Provided the description falls within the bounds of what the DM is willing to  allow then it will happen and should happen without any of the twists that are  often the case with wish spells. If the described events do not fall within the  allowance of the DM then the events will come as close to what is deemed  possible by the DM again with no intentional intent to twist the desire of the  caster.

The casting of this spell though not nearly as powerful as a wish will still tax  the body of the caster. The casting of the spell will have a 20% cumulative  chance of aging the caster by one year. If they age or not the caster will be  greatly drained and their constitution will suffer a loss of four points until  they have spent a full nights rest.

Disclaimer: The spells that you will see, for how ever long the write ups last,  were all written up or conceived of back in the 80's so the terminology may not  appropriate for anything other than 1e and depending on how well I did back then  it may be slightly off for that as well. If there is any duplication of spells  that exist now it is most likely I wrote mine first :) Please feel free to  comment on them but try not to be too hard on me. If anyone wishes to use these  in anything they print please let me know in advance and all I ask is proper  credit.

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