Monday, February 13, 2012
Heroes Magazine #7, Stomach Through It
Heroes #7 begins the second volume of the magazine. For those not familiar with the magazine I will spoil this for you. The magazine will not finish this volume. This issue of the magazine is the last one before you really start to see that things were going south fast.
This issue is not one that has a lot of value unless you are a fan of RuneQuest. This does not mean that it does not have value for those not playing RuneQuest but most of the issue is dedicated to the flagship of Avalon Hill games. This issue seemed like the magazine transitioned from a Dragon type of magazine to a Dungeon type of magazine. There was also a problem with the issue and it not having everything that it said it would in the table of contents.
The adventures are all good and these can always be converted. There are two larger adventures designed for RuneQuest and then a shorter one designed for Powers & Perils. The other item of note was a good article for RuneQuest on a a new clan called the Ostrich Clan. This may not be to everyone liking but I found it had a few points that I could borrow for use elsewhere.
This may have been the weakest of the issues so far as there was not much here other than the items I noted. Even the items that had become standard fare such as the discussion on James Bond were not present in this issue. There also appears to have been a missed year in publication as the others were 1984 and this jumps to 1986. It is still worth buying as you should be able to pick it up cheap.
- "The Ostrich Clan: Animal Nomad Tribe of Prax" (RuneQuest) by Mike Dawson
- "Journey to Falderbash: A RuneQuest Adventure" by Bill Williamson
- "Gruug's Cave: A RuneQuest Adventure" by Alan LaVergne
- "Three Quests for Curses: A Powers & Perils Adventure" by Mike Olson
- "RuneQuest Hit Points" by John T. Sapienza, Jr.
Listed in the Table of Contents but not appearing were
Heroes Etcetera by Morgan Woodward & Jonathan Tweet
Expanded RuneQuest Character Sheet by John T. Sapienza, Jr.
Stomach Through It
Area of Effect: 6" Radius
Casting Time: 2 Segments
Saving Throw: Halves
When this spell is cast the magic user causes all in the area of effect to suffer damage. The amount of damage suffered will be determined by each victims lack of constitution.
When the spell is cast DM will need to determine the Constitution score of all in the area of effect. Each affected individual will then suffer damage based on their Constitution score subtracted from 18. The damage will be equal to that number plus a d6 for each point of difference as well. The victim is entitled to a saving throw versus the d6 damage and if successful suffers half damage.
Disclaimer: The spells that you will see, for how ever long the write ups last, were all written up or conceived of back in the 80's so the terminology may not appropriate for anything other than 1e and depending on how well I did back then it may be slightly off for that as well. If there is any duplication of spells that exist now it is most likely I wrote mine first :) Please feel free to comment on them but try not to be too hard on me. If anyone wishes to use these in anything they print please let me know in advance and all I ask is proper credit.
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