"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Monday, February 13, 2012

Heroes Magazine #7, Stomach Through It


Heroes #7 begins the second volume of the magazine. For those not familiar with  the magazine I will spoil this for you. The magazine will not finish this  volume. This issue of the magazine is the last one before you really start to  see that things were going south fast.

This issue is not one that has a lot of value unless you are a fan of RuneQuest.  This does not mean that it does not have value for those not playing RuneQuest  but most of the issue is dedicated to the flagship of Avalon Hill games. This  issue seemed like the magazine transitioned from a Dragon type of magazine to a  Dungeon type of magazine. There was also a problem with the issue and it not  having everything that it said it would in the table of contents.

The adventures are all good and these can always be converted. There are two  larger adventures designed for RuneQuest and then a shorter one designed for  Powers & Perils. The other item of note was a good article for RuneQuest on a a  new clan called the Ostrich Clan. This may not be to everyone liking but I found  it had a few points that I could borrow for use elsewhere.

This may have been the weakest of the issues so far as there was not much here  other than the items I noted. Even the items that had become standard fare such  as the discussion on James Bond were not present in this issue. There also  appears to have been a missed year in publication as the others were 1984 and  this jumps to 1986. It is still worth buying as you should be able to pick it up  cheap.

Published: 1986
Pages: 48

Contents:

- "The Ostrich Clan: Animal Nomad Tribe of Prax" (RuneQuest) by Mike Dawson
- "Journey to Falderbash: A RuneQuest Adventure" by Bill Williamson
- "Gruug's Cave: A RuneQuest Adventure" by Alan LaVergne
- "Three Quests for Curses: A Powers & Perils Adventure" by Mike Olson
- "RuneQuest Hit Points" by John T. Sapienza, Jr.

Listed in the Table of Contents but not appearing were

    Heroes Etcetera by Morgan Woodward & Jonathan Tweet
    Expanded RuneQuest Character Sheet by John T. Sapienza, Jr.




Spell:

Stomach Through It


Level: Fourth
Range: 9"
Duration: None
Area of Effect: 6" Radius
Components: V,S
Casting Time: 2 Segments
Saving Throw: Halves

When this spell is cast the magic user causes all in the area of effect to  suffer damage. The amount of damage suffered will be determined by each victims  lack of constitution.

When the spell is cast DM will need to determine the Constitution score of all  in the area of effect. Each affected individual will then suffer damage based on  their Constitution score subtracted from 18. The damage will be equal to that  number plus a d6 for each point of difference as well. The victim is entitled to  a saving throw versus the d6 damage and if successful suffers half damage.

Disclaimer: The spells that you will see, for how ever long the write ups last,  were all written up or conceived of back in the 80's so the terminology may not  appropriate for anything other than 1e and depending on how well I did back then  it may be slightly off for that as well. If there is any duplication of spells  that exist now it is most likely I wrote mine first :) Please feel free to  comment on them but try not to be too hard on me. If anyone wishes to use these  in anything they print please let me know in advance and all I ask is proper  credit.

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