Tuesday, July 19, 2011
Keepers Screen - CoC, Summon Guardian
Short post today about the item since I hate to repeat myself (please see above). This is a Keepers Screen for some edition of Call of Cthulhu. I am not sure what edition it is for though and the entries over at yog-sothoth.com do not have any images. It accomplished what a GM screen is expected to though the art work is kind of lacking. If I were a player I would demand something better to look at while gaming :)
I hate making such a short post today. I will make sure and check I have not written about an item more thoroughly in the future. Much better write up on Different Worlds #1 than I did back in March for the record !
Ares Effect: None
Casting Time: 1 Round
Saving Throw: None
When this spell is cast the magic user summons a mystical guardian to defend them. The creature summons will be similar in nature to an unseen servant though they will perform no other action than defend the caster.
When not defending the caster the guardian will be out of phase with the rest of the world and will be invisible to the naked eye though those who can see extra-planar creature will see the guardian. When activated the guardian will appear as a normal sized creature of the same race as the caster. They will be wearing black plate mail and will be wielding a long sword and shield.
The guardian will attack as a fighter equal to one half the level of the caster, rounded up, plus one. They will have an armor class as appropriate for plate mail and shield. They will also have maximum hit points as if they had an 18 constitution as well.
The guardian will suffer damage as if they were a normal creature and will suffer damage from all normal attacks. If a save is needed they will save as the caster though. The guardian can not be healed through normal or magical means though. They will remain until their hit points reach zero.
The material component of this spell is a gem of no less than 10 gp in value per level of the guardian. The gem will vanish when the spell is cast and the guardian appears.
Disclaimer: The spells that you will see, for how ever long the write ups last, were all written up or conceived of back in the 80's so the terminology may not appropriate for anything other than 1e and depending on how well I did back then it may be slightly off for that as well. If there is any duplication of spells that exist now it is most likely I wrote mine first :) Please feel free to comment on them but try not to be too hard on me. If anyone wishes to use these in anything they print please let me know in advance and all I ask is proper credit.
From the Back Cover: "Like Frodo and the rest of the Fellowship, you too can now venture into Dwarven ruins as ancient as aba...
From the web: "The storm sweeps off the mountaintops without warning, as if conjured by some supernatural power. Withing min...
From the back cover: "Now, like Bilbo (and Frodo), you too can have great adventures - pausing in Rivendell before daring ...
From the back cover: "North of the Bergruken, upon the broken slopes of the Massif, the sun's fading brilliance outlin...
From the back cover: "A Trove of Magical Lore for Spellcasters and Artificers Magic suffuses the world of Eberron, enri...
From the back cover: "You want it, we've got it! "Yes, the science fiction role-playing game you've been w...
From the back of the book : "The ruins and remnants of once-mighty nations lie scattered across the lands of Faerun. Hidde...
From the web: "WHAT IS THIS STRANGE GAME? Did you ever wonder if modern man and his weaponry could stand up to mystic sp...
From the web: "Another game from Lou Zocchi, this 1973 classic uses (more or less) the same game system as his Star Fleet Batt...
From the web: "Soldiers' Guild of Rhum describes the neighborhood of the Soldier's Guild in the city of Rhum, includi...