"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Tuesday, March 29, 2011
Age of Heroes - TSR
The era of the splat books gave us many things that can best be forgotten. Most often because they served no purpose than to over power characters. The Historical reference line offers some redemption to the line. It not only gives the DM a means to use some historical elements in their campaign but in some cases serves to educate the reader. There are other products that do this better. The most notable of these are the GURPS line which in China, Aztecs, Dinosaurs etc gave us really in depth materials. All of that aside for 2e material this is fairly good stuff. If you get a chance to pick up some of the Historical Reference line at a fair price I don't think you will be disappointed.
Labels:
2e,
Accessory,
Historical,
Setting,
TSR
Popular Posts
-
Renegade Nuns on Wheels is the second offering in the Macho Women with Guns product line. It was initially released in 1989 as a stand alon...
-
I am not sure how many GURPS books there actually are. I have better than one hundred though there is an occasional duplicate and I am cer...
-
There's A Crisis at Crusader Citadel is a module written for the Villains & Vigilantes game system. It was actually the first module...
-
From the back cover: Did you ever wonder what a phylactery is? Do you know what the difference between a cloak and a robe is? The Magic En...
-
From the back cover: "Welcome to Endier, one of the smallest domains in Anuire. Carved from the treacherous forest known as the Spid...
-
Finieous Fingers is the self proclaimed "World's Greatest Thief". The Finieous Treasury was published in 1981 and included all...
-
From the back of the book: A Guide to Transylvania is an indispensable accessory for any Masque of the Red Death campaign, or for a campa...
-
From the web: FEATURES "Strangers in the Night" Wandering Monsters in D&D - Philip Palmer "Dealing with Demons"...
-
From the web: A classic adventure for characters from fifth through tenth level. The players are set with a riddle that references Wave, W...