"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Tuesday, April 23, 2013

Central Casting - Heroes For Tomorrow

The final of the "character" Central Casting books (to the best of my knowledge) is one for future based campaigns. There is a Central Casting Dungeons but I don't have that scanned into inventory yet. What I have said for all the others rings true for this flavor as well.

Source: Back Cover

Unflatten your cardboard Characters!

Unlike Fantasy genre roleplaying, Science Fiction games have studiously depended upon character backgrounds to give their heroes skills and professions. yet like their fantasy brethren, SF adventurers are usually nothing more than two-legged weapon platforms or under-utilized organic parts of 50 ton battle machines. Sure, they served with the space marines, picked up a few skills and a gigawatt microdoom blaster, but they're still a bunch of lifeless statistics -nothing bu flat lusterless characters no different from a hundred other ex-space marines.

Central Casting is detailed, stand-alone system of tables, charts, and roleplaying guidelines for creating thoroughly individualized roleplay characters. By following simple, step-by-step instructions, both gamemasters and players can give life to player and non-player characters alike!

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