"Go to the sign of Harvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Saturday, July 13, 2013

Chivalry & Sorcery Sourcebook

Chivalry & Sorcery is the game that scared me the most as a fledgling gamer. It was not that there was anything scary in the game or the subject matter. It was the intensity of the rules that scared me. As I gained experience I came to appreciate the rule set and the game mechanics. I guess you could say that I leveled up into C&S as it were. The Sourcebook adds some new rules and helps clarify the rules. It was released in 1978 and is 106 pages long.

The first edition of the Chivalry & Sorcery Sourcebook was 106 pages and included answers to the commonly-asked questions about Chivalry & Sorcery. Other topics include designing outdoor adventures, designing monsters, medicine, extensive information about feudal economics, siege rules, and magic.

1 comment:

Edward Wilson said...

Wow, a post about C&S! This was my first fantasy RPG game and I loved it. I think it was heavy historical detail that grabbed me. I still have all the old books, although my sourcebook was orange rather than red.

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