"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Sunday, December 31, 2023

GA3: Tales of Enchantment (1993)

From the back cover:

"Whispering Widow Woods has always been a frightening place. For generations the rumors, the strange noises, and the gloomy, tangled undergrowth have scared off the faint of heart. Recently, however, Whispering Widow Woods has grown much more sinister. Familiar voices speaking from thin air lure people to their doom; travelers emerge with no memory; the very trees are said to come to life and attack the unwary! Is this any place to go, searching for a lost boy?

Tales of Enchantment is an ADVANCED DUNGEONS & DRAGONS(R) adventure that emphasizes the mystery of this enigmatic woods. But to solve the forest's puzzle, the heroes must first survive its danger. Tales of Enchantment will test the heroes' wits as well as their steel."

 

Saturday, December 30, 2023

GA2: Swamplight (1993)

From the back cover:

"The city of Chala, nestled on the banks of the Leal river, has prospered for generations. But now the city faces misfortune, pestilence, and decay, because the icon which brought it prosperity has been stolen. All the clues suggest that the sacred object was carried into the heart of nearby Blackweed Swamp. But who, or what, would commit such a crime? Whoever is responsible, the statue must be recovered, at any cost.

Are there heroes who can face the horrors of the swamp and reclaim the precious statue? Are they clever enough to unravel a scheme far more sinister than simple theft? Or will they, like others before them, be lured into the clutches of some terrible evil inhabiting the gloomy marsh and disappear forever?"

 

Friday, December 29, 2023

Living Greyhawk Journal (Issue 2 - Nov/Dec 2000)


No. Two, Spring, 591 CY

Cover by Matthew Stawicki

Special Insert: City of Greyhawk Poster Map - A Living Greyhawk Journal exclusive! Presenting an overhead view of Oerth's signature city, this special poster
 

Thursday, December 28, 2023

Providence: Main World Book (1997)

From the back cover:

"The Main World Book is a detailed look at the world of Providence. Included is a description of the inhabitants, the geography and the history of this unique world.

A detailed description of all the major races, including Troupial Bat, Gargoyle, Dragon and Eagle is provided. In addition, detailed information is incorporated on the various factions within Providence, as well as monsters and character roles available to players."

 

Wednesday, December 27, 2023

Providence: GM Compendium (1997)

From the back of the book:

The Providence GM Compendium provides game masters with a wealth of material. Over 20 of Providence's most influential characters are described in detail, expanding on their histories and providing insight into the events to come.

Also included in the GM Compendium are new powers, magical items, and a GM Screen, complete with every chart game master's need.

Lastly, the GM Compendium includes a special 8 page insert with new character sheets as well as other useful pages designed to aid enhance the role-playing experience.

Discover Providence.
Learn how to be a hero again.

 

Tuesday, December 26, 2023

Providence: Recognizers (1998)

From publisher blurb:

The Lost Tribes are about to attack. The world is about to collapse. Providence's criminals think the authorities are too busy to notice them.
They're wrong.

A sourcebook for bounty hunters.

 

Monday, December 25, 2023

Providence: People's Knights (1997)

From the back cover:

The Lost Tribes
The Wayfarers
The Reaver's criminal organization

At each turn a new threat appears, preying upon society.

Who shall hold off the strengthening forces of evil?

Introducing the People's Knights

The People's Knights source book investigates what it is to be a hero in the chaotic world of Providence. Also included in this book are 20 of the most prominent and active heroes as well as new abilities and character creation ideas.

Discover Providenc
Lean how to be a hero again.


 

Sunday, December 24, 2023

Providence: The Ecology (1998)

From the back of the book:

The Ecology provides a detailed and exciting account of land, air and sea creatures. For adventurers who explore the fantastic realm of Providence, the Ecology includes the characteristics of over 50 wondrous beasts. Finally, this source book includes the new Tracker occupation, as well as rules for poisons and swarm attacks.
 

Saturday, December 23, 2023

GURPS Cyberpunk (1990)

From the web:

Subtitle: "High-Tech Low-Life Roleplaying Sourcebook."

Near the bottom right corner of the cover, in a white triangle (Illuminati logo): "The book that was seized by the U.S. Secret Service! (See p. 4)"

From the back of the book:

LIVING ON THE EDGE

Welcome to a world on the edge. GURPS Cyberpunk brings the gritty chrome-and-plastic streets of the cyberpunk future to the world of GURPS!

Cyberpunk is the genre of man plus machine - a dystopian fusion of the visions of George Orwell and Timothy Leary. It presents challenges far beyond that of the standard "loot the dungeon" themes - in a cyberpunk world, survival itself can be the ultimate success story!

GURPS Cyberpunk doesn't tie you down to one specific background. Instead, it provides rules to simulate any type of environment, from the gutters of New York City to the injection-molded walls of orbital habitats.

Because GURPS Cyberpunk is based on the award-winning GURPS rules, it's possible to create any character type. From gang members to fly-by-night netrunners to black market software dealers, cyborged bodyguards and bioengineered ninja - they're all here.

Included in this book are:
  • New Advantages - from Alternate Identities to Contacts.
  • New Disadvantages - including Cyber Rejection Syndrome, Dying and Zeroed.
  • New Skills - such as Cyberdeck Operation and Video Production.
  • Cyberwear - all the equipment needed to turn the man-on-the-street into a cybernetic killing machine.
  • Brain Implants - from temporary chipped skills to data plugs to a built-in computer.
  • Netrunning rules - hardware and software to penetrate the realistic computer networks of the 20th century or the artificial reality of cyberspace.
  • Campaign advice - Over 30 pages on creating a cyberpunk campaign, both world design and adventure writing.
  • And much, much more...


 

Friday, December 22, 2023

CORS2 - The Fright at Tristor (2001)

From the back cover:

We die for The Watcher!

Orcish barbarians harry the northern trade routes through the cold north of the Theocracy of the Pale, serving a mysterious lord known only as The Watcher. Plagued by a series of bizarre animal mutations, the terrorized folk of the village of Tristor turn to adventurers to help them where hunters, vigilantes, and soldiers could not. Someone, or some thing, is sending a message to Tristor, and all fear the inevitable -- When the gruesome murderer claims its first human victim.

This classic tournament has been revised and updated for use in the RPGA Network's exciting new LIVING GREYHAWK campaign. The actions of your group of heroes will influence the international campaign storyline.

 

Thursday, December 21, 2023

Aftermath! (1981)

From the web:

"Aftermath! is a role-playing game created by Paul Hume & Robert Charette which was published in 1981 by Fantasy Games Unlimited.

It is set in a post-apocalyptic world in which the characters typically have to fight for food, water, basic supplies and shelter. The rules are reasonably complex and include a few flow charts and tables to enable the Games Master to simulate the world. This leads to a very immersive gaming experience. However, it does require a good knowledge of the rules to play.

The nature of the Apocalypse is up to the Games Master but it is often reminiscent of the Mad Max films. There is even an expansion (Aftermath! Magic!) to play in a universe dominated by dragons in the style of the film Reign of Fire."

The system is mostly a dice based system that uses a d20 to resolve combat and skill checks and then uses a table for a 'complex' hit location. This determines additional effects to the character. Highly realistic many characters will die after just one hit, so watch out. Once you get into a firefight someone isn't walking away.

This is a boxed set which contains the following:
  • Basic Rules book with multiple examples and illustrations of play
  • Player's Handbook (Survivors of the Aftermath) detailing construction of characters, equipment and life after the ruin
  • Referee's Handbook (The World of Aftermath) detailing construction of the environment and running the game
  • Introductory Scenario (Survive!) to allow you to start play easily
  • Playaids"


 

Tuesday, December 19, 2023

Grey Worlds (Volume III, Issue XIV - September 1992)

From the web:

Table of contents:

- Proper Channels
- Critical Decisions
- Moremaster
- In Other Worlds
- Grey Areas (Errata)
- Grey Analysis (Letters)
- Pandora's Box (Equipment)
- Extended List Development (Rules Option)
- New RM Skills (Rules Option)
- Relative Initiative Rules ( (Rules Option)
- Random Events Table
- Druidism and the Druidic Office
- Nomad (Profession)
- Ninja (Profession)
- Samurai (Profession)
- Realm Molder (Profession)
- Monastic (Profession)
- Sanction (Spell List)
- Holy Knowledge (Spell List)
- Haven (Spell List)
- Putrefactions (Spell List)
- Living Tarot in a Fantasy Campaign
- Tarotmage (Profession)
- Rod Magic (Spell List)
- Cup Magic (Spell List)
- Sword Magic (Spell List)
- Pentacle Magic (Spell List)
- Minor Arcana Magic (Spell List)
- Major Arcana Magic (Spell List)
- Vampyric Magicks (Spell List)
- Discrete Channels (Spell List)
- Nature's Footman (Spell List)
- Nature's Weapons (Spells List)
- The Arbitration Guide (Arcane Society)
- Way of the Arbiter (Spell List)
- Technomancy, Cyberspells and Magitech
- Cyberspace Ways (Spell List)
- Sparring/Practical Critical Strike Table
 

Monday, December 18, 2023

Grey Worlds (Volume II, Issue VIII)

RPG magazine produced by Iron Crown Enterprises covering their roleplaying game systems mainly Middle Earth Roleplaying and Rolemaster. Ran for four volumes before publication ended.
 

Saturday, December 16, 2023

Grey Worlds (Volume IV, Issue XV - December 1992)

From the web:

Table of Contents:

- Critical Decisions
- Moremaster
- Proper Channels
- In Other Worlds
- Pandora's Box (Equipment)
- Multiple User Items
- Witches And Wizards Revisited
- Natural and Enchanted Herbs
- Manual Dexterity (Rules Option)
- Optional Stalk And Hide Modifiers (Rules Option)
- Chronomancy
- Chronomancer (Profession)
- Time's Distortion (Spell List)
- Temporal Manipulation (Spell List)
- Chronomancy (Spell List)
- Intangible Ways (Spell List)
- Spy (Profession)
- The Tarot of Many Teachings
- Medieval Adventuring in Rolemaster
 

Friday, December 15, 2023

DL16: World of Krynn (1988)

From the back cover: 

You are cordially invited to enter the dangerous world of the Dragonlance saga. The World of Krynn brings you to previously unexplored corners of Krynn with new challenges for your characters.

Explore Dargaard Keep, the vast and perilous lair of Lord Soth, and perhaps you will discover what really happened to Kitiara! Journey into the volcanic lair of a dragon to defend the city of Palanthus. Run a merry chase over hill and heath in search of a lost boy - can you find Master Lor before other, more sinister searchers? Travel to the far-away isle of Mithas and save the remnants of a dying race of bird-men from the savage minotaurs, while simultaneously trying to thwart a massive invasion of Ansalon.

The World of Krynn beckons to you; return to adventure once again in the world of fearsome dragons and vile draconians.


 

Thursday, December 14, 2023

DL15: Mists of Krynn (1988)

From the back cover:

Krynn - a vast, mysterious planet filled with wonder, beauty, and danger. The home of the best-selling DRAGONLANCE adventures and novels, Krynn is the most popular fantasy role-playing world ever.

The Mists of Krynn makes that world even more exciting for ADVANCED DUNGEONS & DRAGONS game players everywhere! Twelve different authors have combined to fill this book with adventures, new NPCs, and in-depth looks at the unique races of Krynn, including Kender, Gully Dwarves, Shadow People, and the fearsome Draconians! The adventures take place in many different times - before, during, and after the War of the Lance - and are designed for characters from level 0 to 15

So enter the Mists of Krynn, but bring your wits and your courage - adventure awaits!


 

Wednesday, December 13, 2023

DL14: Dragons of Triumph (1986)

From the back cover:

The incredible Dragonlance saga comes to its thrilling conclusion in this high-level adventure. The Heroes face their ultimate challenge as the Queen of Darkness exerts all her might to claim Krynn as her own.

Each of six possible endings leads to the defeat of either the Queen or the Heroes, and determines whether Krynn's future is one of light or darkness.

This adventure inculdes an optional Battlesystem scenario on the grandest scale yet published - five armies of evil tak the field against the combined forces of good!

Finally, the DM is provided with a detailed sourcebook that details endless opportunities for further adventure in the world of Krynn.

Dragons of Triumph presents the culmination of the 14 module Dragonlance series, but it can also stand alone as a challenging, high-level adventure.

An adventure for Character Levels 10-14


 

Tuesday, December 12, 2023

DL13: Dragons of Truth (1986)

From the back cover:

The key to victory is at hand as the Heroes of Legend set out on their final ques!

The port city of Kalaman seems as tranquil as a morning breeze. Yet on the horizon the terrible might of the Dragon Empire rushes unchecked, intent on the city's destruction. Poised now to meet them is the Army of Whitestone and its vaunted Solamnic Knights. The final conflict is at hand.

Yet hidden knowledge has come to light. The world is doomed unless a fearless band of heroes can pass through the lands of the evil empire into its very heart - the City of Neraka and the Temple of the Queen of Darkness.

Yet there are other forces at work in the lands of evil, forces unknown to the Dragon Empire and the Whitestone Council.

The Glitterpalace of Paladine is a fabled place of ancient times. No one knows where the door is to be found. No one walks its halls without being changed. Its invitations are subtle, but its truth is sure...for those who survive.

An adventure for Character Levels 10-13


 

Monday, December 11, 2023

DL12: Dragons of Faith (1986)

 From the back cover:

The Blood Sea of Istar...grim reminder of the vengeance of the gods. Roiling and churning angrily, these sanguine waters are the grave of many a brave sailor. Across this haunted sea the heroes must journey to find freedom and victory.

Trapped in lands deep within the enemy's territory, the heroes must seek the shadows to evade the Dragon Highlords' cruel clutches.

But fate deals them a strange hand, placing the cornerstone to the Dark Queen's defeat within their reach. If only they can capture the crucial pawn before darkness snatches it away!

This adventure features a miniature deck of Talis cards used in games of skill and chance on the world of Krynn. Rules for games common to the lands of Ansalon are included.

Dragons of Faith is the twelfth in the series of Dragonlance adventures for use with the Advanced Dungeons and Dragons game system. Included are optional Battlesystem miniatures rules. You can play this adventure by itself or as part of the grand quest that spans the entire Dragonlance saga.

An adventure for Character Levels 9-10

Sunday, December 10, 2023

DL11: Dragons of Glory (1986)

From the back cover:

Across the world of Krynn, the armies of light and darkness clash in titanic struggle, Now the vast forces of the High Solamnic Knights and the Dragon Highlords are yours to command. "Dragons of Glory" puts you and your players in charge of all the armies of Krynn.

In excerpts from his war journals, Lord Gunthar Uth Wistan, Commander of the Solamnic Knights, discusses the general course of the war and several major battles of the time. Each battle discussion ends with the setup and victory conditions that will enable you to control the course of the War of the Lance.

"Dragons of Glory" is a complete strategic simulation game requiring no other rules to play. Yet it is an invaluable tool for the game master as it can add more excitement to DRAGONLANCE campaigns.

"Dragons of Glory" includes a huge two-piece, full-color map of the continent of Ansalon, nearly 400 counters representing both the Whitestone and the Dragon Highlord forces, a 16 page scenario book with Gunthar's memoirs, and an eight-page rulebook.

 

Saturday, December 9, 2023

DL10: Dragons of Dreams (1985)

From the back cover:

Silvanesti... ancient homeland of the elves. The wonders of Silvanesti are fabled throughout Krynn - the beauty of its forest where each tree is uniquely shaped by elven skill, its gardens of song, its cities molded lovingly from uncut stone... All this and more make up its legendary beauty.

Yet now the Silvanesti elves are gone. For long years, their warriors stood against the hordes of the Dragonarmy. then, suddenly, they fled their wondrous land and journeyed into the west. Something more terrible than dragons caused the fall of the Eternal Kingdom.

At the bidding of the Princess Alhana, you enter the fabled Land of Dreams... now fallen into a nightmare!

"Dragons of Dreams" picks up the tale of Tanis, Caramon, Raistlin, and others as they flee from the ruins of Tarsis. It is the tenth in a series of fifteen DRAGONLANCE adventures for use with the ADVANCED DUNGEONS & DRAGONS game system. You can play this adventure by itself or as part of the grand DRAGONLANCE story.

An adventure for Character Levels 8-10

 

Friday, December 8, 2023

DL9: Dragons of Deceit (1985)

From the back cover:

Beckoned by a mysterious visitor, the heroes embark on a mission into the very heart of the Dragon Highlords' realm. The ominous city of the Sanction, crouched in a narrow valley between the mighty volcanoes known as the Lords of Doom, holds the secret of the good dragons' oath.

Unimaginable terrors await the party as they search the city, seeking a key to the fiery lair of the Dragon Highlord and his evil minions. Can the heroes solve mystery of the dragons' oath? Will they penetrate the deception of the Dark Queen in time to bring salvation to Krynn? Or will their valiant efforts be in vain?

"Dragons of Deceit" is the astounding conclusion to the second book of the epic Dragonlance saga, for use with the Advanced Dungeons and Dragons game system. You can play this adventure by itself or as part of the grand quest that covers the entire Dragonlance story.

An adventure for Character Levels 8-10


 

Thursday, December 7, 2023

DL8: Dragons of War (1985)

From the back cover:

The Tower of the High Clerist pierces the cold sky. The chill wind blows snowy swirls across Solamnic Knights huddled on the battlements. This is their last stand.

Behind the pass they guard sits the gleaming city of Palanthus. The war will be lost if the city falls to the Dragon army.

All eyes strain south across the rolling plains of Solamnia. The Knights hear the distant thunder of a vast horde on the march. An enemy line more than a thousand strong is sighted moving toward the tower.

The Knights glance from side to side. Divided by politics and their strict code of honor, the Knights can only withstand the coming assault if they unite against the common enemy.

"Dragons of War" is the eighth in the series of Dragonlance adventures for use with the Advanced Dungeons and Dragons game system. Included are optional AD&D Battlesystem miniatures rules. You can play this adventure by itself or as part of the grand quest that spans the entire Dragonlance saga.

An adventure for Character Levels 8-10

 

Wednesday, December 6, 2023

DL7: Dragons of Light (1985)

From the back cover:

Far removed form the battlefields of Ansalon, the island of Ergoth has become a refuge for the Elven Peoples. Here the haughty Silvanesti of the east, the friendly Qualinesti of the west, and the wild, native Kagonesti dwell in a fragile, uneasy peace.

This peace is shattered by the arrival of your band of adventurers, bearing the shards of the dragonlance and the power of the Dragon Orb of Icewall. Will the pitfalls of conflicting elven nations ensnare you? Can you escape across the wilds of Ergoth to the outpost of the Solamnic Knights, evading the wild elves in your path? Will you discover the secret of Huma's Tomb and find the final resting place of the dragonlances of old?

"Dragons of Light" is the sixth in the series of Dragonlance adventures for use with the Advanced Dungeons and Dragons game system and continues the Second Book of the Dragonlance saga. You can play this adventure by itself, or as part of the grand quest that spans the entire Dragonlance story.

An adventure for Character Levels 7-9

 

Tuesday, December 5, 2023

DL6: Dragons of Ice (1985)


From the back cover:

The refugees from Pax Tharkas are safe in the dwarven kingdom of Thorbardin. You are in the ancient port of Tarsis searching for ships to bear them out of the dragonarmy's reach.

But nothing in silent Tarsis is as you expected. The sea receded in the Cataclysm; no ship will ever set sail from Tarsis again. Draconians openly roam the deserted city streets.

A new quest is before you: to find one of the legendary Dragon Orbs, mighty weapons that destroyed the dragons in ancient times.

Your path leads you to Icewall Castle, abode of an awesome white dragon and her minions. What awaits on the treacherous glacier? Can you defeat the evil guardians of the castle and recover the Orb of the Silver Dragon?

"Dragons of Ice" is the fifth DRAGONLANCE adventure for use with the ADVANCED DUNGEONS AND DRAGONS game system and begins the Second Book of the DRAGONLANCE saga. You can play this adventure by itself, or as part of he grand quest that spans the entire DRAGONLANCE story.

An adventure for Character Levels 6-9.

 

Monday, December 4, 2023

DL5: Dragons of Mystery (1984)

From the back cover:

At last! A sourcebook for the most exciting epic ever from TSR, Inc.!

Now, you and your players can have the entire world of Krynn at your fingertips!

"Dragons of Mystery" gives you the background and tools necessary to run a complete Dragonlance campaign adventure, an epic quest through the world of Krynn, threatened by the domination of the inhuman draconians. Can you win against powerful forces of darkness?

This package contains a four-color map of the Continent of Ansalon, where all the adventures in the Dragonlance saga take place, Player Character Sheets for the Dragonlance heroes (illustrated by Larry Elmore) give your players an exciting tool for visualizing their characters. Even the stars in the heavens are shown on a special map of the constellations!

Join the quest! Live the Adventure! The Dragonlance saga continues!

 

Sunday, December 3, 2023

DL4: Dragons of Desolation (1984)

From the back cover:

The draconians have now conquered the civilized lands to the north. You have led a struggling, starving band of refugees out of slavery - but freedom and safety lie over and impassible mountain range!

There is only one way to safety: find the doors of the ancient dwarven kingdom of Thorbardin, and persuade the rules to let the refugees pass.

What price will the dwarven thanes ask? Can you succeed in your mission before the draconians destroy the hidden camp of the refugees?

"Dragons of Desolation" is the fourth Dragonlance adventure for use with the Advanced Dungeons & Dragons game system, and concludes the First Book of Dragonlance. You can play this Adventure by itself, or as part of the grand quest that spans the entire Dragonlance Story.

An Adventure for Character Levels 6-8

 

Saturday, December 2, 2023

DL3: Dragons of Hope (1984)

From the back cover:

The DRAGONLANCE saga continues!

You have freed 800 refugees from the depth of Pax Tharkas, but now the armies of the dragon highmaster Verminaard pursue you through the wilderness.

There is only one hope for you - to find the gates to Thorbardin, the ancient kingdom of the mountain dwarves, sealed long ago in the Dwarfgate War. The problem is that nobody knows where it is, or if it still exists@

Through the snow-covered Kharolis Mountains, across the Dergoth Plain, haunted with the ghosts of ancient armies, and to the incredible mountain known only as Skullcap, you search for the answer that will save teh refugees of Pax Tharkas... and yourself!

"Dragons of Hope" is the exciting third part of the First Book of Dragonlance, an epic quest through the world of Krynn, threatened by the domination of the inhuman draconians. This adventure can be played as part of a separate adventure, or as part of the great quest that spans the entire DRAGONLANCE story.

An adventure for Character Levels 6-8

 

Friday, December 1, 2023

DL2: Dragons of Flame (1984)

From the web:

The second in the series of DragonLance adventures.
In this adventure the heroes resist the growing might of the Dragonlords. The characters have a difficult journey to Pax Tharkas and then into the Tharkadan Towers.

(From back cover)

The dragonmen have taken Solace. Its beautiful tree houses lie black and battered amid the stumps of great vallenwood trees. Kapak Draconians, armed with poisoned weapons, enforce a brutal martial law on the survivors.

And Solace is only one outpost: The dragonarmies control the plains. Only the elven kingdom of Qualinesti stands unconquered. The rest of the plainsmen suffer the most: a long slave caravan hauls hundreds of them to the fortress prison of Pax Tharkas.

"Dragons of Flame" is the second in TSR's new series of DRAGONLANCE adventures for use with the ADVANCED DUNGEONS & DRAGONS game system. Your players will adventure in the world of Krynn and visit strange places such as Qualinost or Sla-Mori, encountering bizarre draconians and disgusting Aghar. They can play the modules as a set of separate adventures or as a great quest that spans the entier DRAGONLANCE story.

An Adventure for Characters Levels 5-7


 

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