A historical/horror RPG set in Salem, Massachusetts in 1692. Player
characters are either witches with actual magic, or lawful magistrates
trying to hunt them down and prosecute them. It includes detailed notes
on the setting: including daily lives of the Puritan Colonists, maps of
typical buildings, accusation process, and magistrate duties and
procedures. It uses a simple percentile system. Character creation
includes percentile random-roll of ten attributes (five physical and
five mental), followed by 30 points to distribute among them, and then
rolls for Age, Marital Status, Children, Height, Weight, Social Status,
Home Town, and Occupation. Advancement is by level and consist of adds
to attributes, depending on whether the character is a Witch or a
Magistrate. Witches get most of their experience for remaining free and
casting spells, while Magistrates get experience mainly from disrupting
magic rituals, making accusations, and executing witches. There is a
detailed accusation and trial process, as well as a magic system for
witches.
"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Thursday, February 20, 2025
Witch Hunt (1983)
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