"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Sunday, August 10, 2014
D20 Factory
Publisher Blurb:
A compendium of magical computers, robots, and dweoware for your d20 campaign
I, Robot. You, Wormfood!
You, too, can make this threat if you're an 8' tall, elementally powered mithrium endoskeleton wrapped in 3 inch thick adamantium plates and sporting 360 degree vision, deflector screens, and turbo motivators while bringing a 15d8 delayed blast fireball online.
The arcane science of technomagic once again yields a terrifying crop: magical robots, dweonetics, and computers. From not-so-innocent beginnings as golems, the long history of technomagical development has resulted in the magical robot! And, to control these automatons demanded the invention of the arcane computer. From there, it was but a short leap to melding magical machine and man with dweonetics - arcane cybernetic devices implanted directly into living subjects!
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