"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal
Tuesday, November 26, 2019
Monday, November 11, 2019
Wednesday, November 6, 2019
Monday, November 4, 2019
The Space Gamer #71
From the web:
Published November 1984
Tékumel: Empire of the Petal Throne
Cover artist: Kim Strombo
This was the first issue re-incorporating Fantasy Gamer back into Space Gamer, but the publication schedule remained bi-monthly.
Published November 1984
Tékumel: Empire of the Petal Throne
Cover artist: Kim Strombo
This was the first issue re-incorporating Fantasy Gamer back into Space Gamer, but the publication schedule remained bi-monthly.
Saturday, November 2, 2019
Friday, November 1, 2019
The Space Gamer #25
From the web:
Special Stellar Conquest Issue
Issue #25 of The Space Gamer is a 28 page magazine that includes:
Articles
- Stellar Conquest - Third Time Around by Howard Thompson
- Inimical Ways to Play Stellar Conquest - Strategies for a classic by James G. Branaum
- Expanding Your Stellar Conquests - Another Look at Stellar Conquest by Frank B. Weir, Jr.
- Order Out of Chaos - Benefit Cost Analysis in Wargaming by Glenn L. Williams
- Again, Harmonious Fists - More Far East Fighting by David James Ritchie
- The Case of the Missing Micros - A Short Story by Tim Solis
- Cyborg - A Review by W.G. Armintrout
- Star Fleet Battles - A Review by Kenneth W. Burke
- Everyday Life in TFT - How About a Mall Over There by Martin Halbert
- The Unwritten Rules of Rivets - Robot Strategies by Roland Parenteau
Subscribe to:
Posts (Atom)
Popular Posts
-
From the web: This is the ancient stronghold of Yrammag with six tower levels and five dungeon levels. It is designed for very advanced cha...
-
From the back cover: An Ancient Evil has overtaken a once holy shrine. Thus, a sleepy mountain hamlet becomes a focal point for mysterio...
-
From the web: The first of four D&D supplements from Judges Guild that detail their campaign world. Detailed wilderne...
-
From the back cover: An Ancient Evil has overtaken a once holy shrine. Thus, a sleepy mountain hamlet becomes a focal point for mysterio...
-
From the back cover: As adventurers you may think you have seen everything: certainly your skills have brought you through unimaginable d...
-
From the back of the book: Bridging the realms of science and magic, alchemists of old tried to bend the laws of nature to let them trans...
-
Excerpt from the adventure: Background The Realms of mankind is narrow and constricted. Always the forces of Chaos press upon its border...
-
From the back cover: "Has reality got you down? Tired of everyday, humdrum, commonplace happenings of life on the Prime Material Pla...
-
From the web: Popular horror system based on the Cthulhu Mythos of H.P. Lovecraft, set in the 1920's. Players are investigators, solvin...