"Go to the sign of Marvel's Axe, a dubious inn on the edge of the Thieves Quarter, in the City of Greyhawk, and look to your own wrist. If you perceive a bracelet and dangling dice, watch for the next throw in the war between Law and Chaos and be prepared to follow the compelling geas." -Signal

Wednesday, April 2, 2025

Supplement III: Eldritch Wizardry (1976)

 From the web:

The third supplement to the original Dungeons & Dragons first edition. This supplement adds several items related to magic and the use of magic. Druids are introduced as a player character and Psionic combat is also introduced. Many new monsters including Demons and Succubi along with many new magical treasures.

Eldritch Wizardry was the third supplement created for the D&D game. Unlike the first two supplements, this one didn’t offer new lands to adventure in, but rather offered options for players and Dungeon masters to broaden and enrich their existing worlds. Adding in such universally recognized expansions as the druid class, psionic power, and the hierarchy of demons and their lords, no lover of D&D history should be without this landmark supplement. 

No comments:

Popular Posts